I most probably didn't fuflil the recruitment requirements, given earlier I've taken them prisoner, but can't confirm if the relationship with Elintor is the same or how significantly I've progressed. The bug is that regardless of my check, the sentinels and wardens should be in either of the two lists, not magically disappear, as they were prisoners before, so should either be prisoners to me or be directly recruitable. It makes no sense to release troops I can't hire, but could otherwise sell for a good profit. Prisoners/enemy troops being "let go" is not a game mechanic AFAIK, neither a reported feature (to my knowledge). If the latter is true, how could I revert this, or could we have an option to use the old system? This makes household troops recruitability very hard and specialist troops are so much more trouble to gather and keep a stat-boosting population of.
Both this and the previous case that prompted me to place a report, I've been just by myself, not along other lords. When the bug was reported there was no SS and was fixed via HF, but I will try to take screenshots one of these days.
Both this and the previous case that prompted me to place a report, I've been just by myself, not along other lords. When the bug was reported there was no SS and was fixed via HF, but I will try to take screenshots one of these days.