Leonion said:
ketansat, first, as was said, don't start new threads just to comment on something, ask a question or post a suggestion. Use existing threads.
ok sorry, next time i will.
Leonion said:
Since Perisno 0.8 factions simulate real world situation where some countries are better, some a worse, some are smaller, some are larger, some have stronger soldiers, some have weaker soldiers. It was done intentionally to create more difficulty options and make gameplay for different factions more different: from easy steamrolling to challenging survival.
All factions are balanced quality/upkeep-ratio wise (with the difficulty of obtaining and training also taken into account) and "total quality of reinforcements" wise (so it doesn't matter what culture a particular lord has, the strength of his army will be more or less the same), but while a Tolranian lord will bring 200 mediocre soldiers to a fight, an Elintoran lord will bring 100 good ones.
OK i get it, this is my first playthrough, and i am still struggling with it, so maybe my army is not strong enough to help Tolranian lords in battle. But i am still confusing, normally, in a large scale battle, both sides bring many lords, and some first waves will be full of top tier units, so in my case, Tolranian top tier army be easily destroyed because the gap in level. Therefore, it's nearly impossible for me to join them, when my army could only be a small portion. Especially in defending a siege, as i mentioned, Lesbere have 900 troops, with1 lord and me it is 1200 in total against 1400 Elintor, but the battle become a 1 side massacre. We losing the shooting phase, of course, but then in melee combat, Tolranian top tier melee units still be no match to Elintor archers.
Leonion said:
Like how? Show me a single soldier in the entire mod whose upgrade has lower skills or weapon proficiencies or attributes than him.
ah, sorry, this is from Floris mod, when soldiers upgrade from range unit to melee unit, its archery is down, not in Perisno.
Leonion said:
Example?
And how on Earth do you expect troop TREES to grow and evolve from 1 single recruit without any change of equipment loadout whatsoeve........True Kaikoth dwarves chop enemies into pieces with large 2h axes, not hide behind shields.
no, what i want to say is switching weapon back and forth make it hard to use unit, for example, if you use 1 hand + shield at first and last tier, you should not change it in the upgrading process, like my case with kaikoth, especially changing at high tier cost ton of time and lost units for some of them to reach last tier.