Perisno 0.8 soldiers in 40 screenshots

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Thanks for the answer! Have been in there but never saw there were some stairs up, so I was confused with what the place did lol

Here are the troops I just finished customizing (this mod just stepped on to a whole new level now that I know you can customize like this lol)

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I wanted a LoTR theme, with the obvious Gondorian Fountain Guard inspirations on the dismounted/mounted knight lines. With the High Elves inspiring the archers

The archers use of the 2h weapon was inspired by this (at 2:43):



Might redo the dismounted knights later and make them into High Elves too. Now all I need is Rohan skins and a single-handed axe that got a nice weapon range for once :grin:
 
Leonion said:
BTW, does anyone fell like sharing screenshots of their custom troop tree?  :wink:

At least for me it would be very interesting to see what you've made out of them, especially if it's something themed.

I was tampering with the item_kinds1.txt and troops.txt adding my own items (well mostly taken from other mods like ACOK, AWoIaF and Suvarnabhumi Mahayuth) while retexturing some of them like the Roman Hamata. Though I ran into a problem since any items I add which increases more than what was already in-game does not literally add them to the game, I changed the ones already in the game like the items before the tournament/practice items, the merchant books and the 6 maps of perisno.

I decided to hijack the Cretas Monarchy in order to add my faction into the game, the Singha Rajahnate ("Kingdom of the Lion"). It is an infantry focused faction, literally infantry focused since they have no archers or cavalry whatsoever (maybe the lords but since I have no idea how to add more lords or create my own faction, I'll settle with this for now. But if I can do so, I'll be adding War Boar or even Lion riding Lords :grin:). It may sound crazy to have a faction without archer or cavalry support but this faction has the most powerful (I think) infantry to ever to walk the land of Perisno (maybe among the Major Factions).

The line breaks up into 3 which are the: (Justicar Line, Warrior Line and the Soldier Line)

The Justicar line is fastest of the three lines, allowing them to outrun any bandits or slaves on foot. Armed with a mace, tower shield, two-handed blade and throwing knives. As their name suggests their main job is taking prisoners or if they can't take them alive then they execute them on the spot.
Uripon (Bondsmen) ---> Tinimawa (Freemen) ---> Horohan (Household Troops) ---> Tanod (Enforcers) ---> Bilanggo (Wardens) ---> Birdugo (Executioners)

The Warrior line is focused on getting into the frontlines as fast as possible. They run very fast, have low damage but quick attacking speeds (one handed machete/cleaver), large tower shields and throwing spears allowing them to pepper the enemy while trying to get as close as possible. Once they get close, their quick attacks will be a major pain against troops with slow attack speed since they will get countered before they can even land a hit.
Uripon (Bondsmen) ---> Tinimawa (Freemen) ---> Horohan (Household Troops) ---> Timawa (Noble Warriors) ---> Tuhon (Elite/Masters) ---> Sandig (Ruler's Bodyguards)

Last but not the least is the Soldier Line which is focused on dealing with cavalry and softening up the frontlines before the Justicars and Warriors deal the finishing blow. While they are slower and weaker then the other two lines, they are not to be underestimated since they are armed with one handed axes, throwing axes, tower shields and a spear. But the most interesting feature with this line is the that the top tier unit of this line will get a spear-axe, yes you heard it right a spear axe, not a halberd, not a dagger-axe nor a poleaxe but a spear with a small axe head near the tip. This allows the Alabardero to use it as a spear and as a halberd (albeit lower damage because of the smaller axe head). Lastly due to the line being armed with axes, they are best sent in first to deal with enemy shieldwalls and soak up damage for the better and more expensive troops to deal the finishing blow.
Uripon (Bondsmen) ---> Tinimawa (Freemen) ---> Sandatahan (Militia) ---> Kawal (Regular Soldiers) ---> Bayani (Heroes) ---> Alabardero (Halberdiers/Noble Guards)

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Accidentally swapped armors between tier 5 and 6 (Bilanggo with Birdugo and Tuhon with Sandig, respectively). Also forgot to change the skin types since I'm using Draharan faces with Cretas skin types (Notice the Bilanggo which has a brown face but white skin).

While not featured is the Noble line which is consisting of only the Tumao (Noble/Highborne). They are also infantry that are armed with quick short swords, jarids, tower shields and two-handed iron axes. They are a more buffed-up and deadly version of the Common line.

Basically the tactic that I do with my troops is send a first wave of Soldier line troops to deal with cavalry and break some shields, then send a second wave of Warrior line troops to eliminate the main force and lastly send a third and last wave of Justicar line troops to break up and rundown any survivors while capturing any in the process. Kinda like the historical tactic that my forefathers used. :wink:.
 
Adding new troops or items without module system is a usually a very bad idea which is 99% likely to cause multiple bugs.
Only replacement can work relatively well.

Do you know any OSP lions except for this one?

 
Which is why I had to hijack  and replace the Cretas Monarchy troop tree and several items that are not used (Tutorial items, Books "I rarely buy these :grin:", the last 4 weapons and the maps of Perisno.

The only lion I know of is from Warsword Conquest but yours is so badass, I'm practically drooling while screaming like a little girl in the inside.  (O_O)
 
Leonion said:
My custom troop tree is called "Let's get crazy". :mrgreen:
My work on redoing faction for 0.8 was full of constraints: avoid using the same items, maintain similar style, equipment loadout and color pattern, show transitions between troops etc.

So for the custom troop tree I decided "to heel with it all" and just picked some of my favorite items (mostly red and black) + heraldic items. 
That's how the troop tree looks in troop tree viewer:
h-245.jpg
But all soldiers use plenty of items, so these looks are only approximate. For example, that's my Hired Foot Knight:
h-246.jpg
And that's how they all look in battle:
h-244.jpg

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I didn´t know that you could give your troops that many weapons! How will the ai determine which one to pick? Will they just take the one with highest dmg output?
 
Yeah, you can put as many items into their inventory as you want to. All the space on the right part of the screen can be used.

They pick items randomly. The engine handles it. Probably normal distribution or something like this.

P.S. Just noticed that I forgot to comment on T.L.S.'s first troop tree, having gotten distracted by my own.
I didn't even think there was so much assassin-ish gear in Perisno.  :shock:
The whole troop tree. That was "wow". Nice competition to a certain Emir.  :lol:
 
Updated my faction  :grin: It would have been better if I had originally made the models but alas I have no personal PC, my laptop broke down and I couldn't replace the hard disk. I could only use models from OSPs or from other mods and could only could edit this all in an internet cafe 1-2 hours a day 3-4 days a week. But here it is:
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Individual Stats and Armament:
Common/Cultural Line:
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Noble Line:
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Accidentally used the wrong armor model and gave him Suneate Boots instead of Steel Plate(Plated?) Boots.
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This one I accidentally gave a Golden Royal? Shield instead of Golden Metal Shield.

Starting out my kingdom:
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I created a bunch of household troops for my faction, for now they branch out from the noble tree using placeholder units. But I plan on letting them spawn from my companions that use unique household units. I think I need to edit party.txt to make them spawn. Gonna post pictures as soon as I can get the chance to do so.
 
Shakril said:
I tried to have my Foot Soldiers light Bows as a supplementary Weapon but they somehow only take close combat weapon. is it by desing?
If that's all you want, get yourself some Valahir Jarls. Tend to spawn with bows and a sword/shield. They're decent archers and better infantry, although lightly armored. Great addition to any shield wall.
 
Leonion said:
Yes.
Infantry is infantry.
Archers are bowmen/crossbowmen.
Cavalry is heavy cavalry.

Hey,

I armed my Hired soldiers with all kinds of weapons, incl ranged and sometimes I see them using Xbows, so I guess they can spawn with ranged weapons?

I'll post some screens later!

cheers
 
BUMP.
A reminder that this thread was used for posting pics of your hired troops.

So if some of the players who play Perisno now came up with something creative and themed, personally I'd be really interested to see it.  :smile:
 
Leonion said:
BUMP.
A reminder that this thread was used for posting pics of your hired troops.

So if some of the players who play Perisno now came up with something creative and themed, personally I'd be really interested to see it.  :smile:


So far I have the first image set of a gladiator type tree, though no cavalry units. It's messy and could use cleaning, also happens to be an older line I used before but changed. The link:

https://imgur.com/a/A4jZlz2

I used PNB for the build.
 
That's some cool use of morions.
Personally, I'm not a big fan of them because I had troubles finding something matching for them.  :mrgreen:
But they look good here, especially with gladiator armor.
 
RiftZM2003 said:
Custom troops from current playthrough [ day 320 ].

For some reason, still can't upload images, so here's the URL instead.
https://ibb.co/dmtm8z

Interesting choices, the black and white of those final tier troops go together better than expected.
 
T.L.S. said:
m9VJOYJ.jpg

This tree is from previous conquest. Very cheap foot only dwarves with 1h axe+shield+throwing, poleaxe+throwing, xbow+ short 2h axe.

Holy moly cavalry with Poleaxes? Genius. But how do you succeed in getting them out of archer's way? Do you just select them as different troops and tell them to stand behind infantry?
 
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