Pendor Men-at-Arms

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Eligar

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Hey there all! So yeah... the Pendor Men-at-Arms, both on foot or on horseback don't really do it for me.
I've noticed that your regular units will replace their sword and shield with a two handed weapon. And although this might sound nice, I find my top of the line troops usually turning into pincushions.

How do you guys your Men-at-Arms? I must admit simply not upgrading them anymore. Are they worth upgrading if they're just going to get shot anyways?
 
This varies, mostly to your strategy. I like playing infantry, and with a bunch of MAA in the group of Huscarl, that's a blow on the face of everything. I could just steamrole the entire battlefield with them.

Mounted MAA, use Hunter of all kind and color is also faster than your trusty knight, and have no lance. This means in a dog fight they will prevail, and they can go toe toe against a infantry when dehorsed.

In sieges, MAA also is a great addition to the shieldwall, both attacking and defending. Yes you will suffer losses but that is a very cheap to train and maintain troop.
 
Usually in small portions.

Just don´t upgrade everything just because you can do it but keep your army units mixed. Just use common sense and game experience.

Eg. bringing 2h weapon users to fight a Horde of Ravenstern Rangers i a bad idea due to Pincushion Disease, just like you experienced it yourself.

habeo123 gave a few good examples how to use them. Just do it. And keep in mind Pendor units are average at most, but very versatile, good looking, cheap and both easy to obtain and train.
 
Eligar said:
Hey there all! So yeah... the Pendor Men-at-Arms, both on foot or on horseback don't really do it for me.
I've noticed that your regular units will replace their sword and shield with a two handed weapon. And although this might sound nice, I find my top of the line troops usually turning into pincushions.

How do you guys your Men-at-Arms? I must admit simply not upgrading them anymore. Are they worth upgrading if they're just going to get shot anyways?
The Shield Wall formation (press k) is helpful. If you have a bunch of MAAs and Pendor Swordsmen, this tends to put Swordsmen with shields at the front, and the others behind. Better yet  (if you are using an elite force) having Huscarls, they are strong and have very good shields. Legionaries are also good shields.

My personal favorite alternative is to have them behind the archers and only tell them to charge when the enemy is in my archers' faces.

 
They are shock troops, use them as such. Mounted ones are average horsemen and are good for harassing archer line and charging the back of already engaged infantry.
 
This used to be my problem until I learned the secrets of messing with the occult using Morgh's editing tool. I now have a wonderful bunch of Pendorian men at arms and mounted version who carry swords and shields with the option of a spear for the mounted men at arms. They didn't do it at all for me in the original version also replaced the archers with the same armor as the men at arms. Now they look better and fight more effectively and it is in no way unbalanced unless you consider not losing all your men at arms in the first 5 waves of arrows in a siege unbalanced.
 
habeo123 said:
The thing I don't get is why none use the 2 Old Pendor Plate Armor for troops. Those looks awesome on the troops.

Pendor troops are supposed to be cheap and effective in large numbers, not heavily armored death machines. No other faction gets a foot unit in plate mail for their standard end line troop tree I believe. Well, maybe the Fierdsvain but that;s because they are pure balls to the wall infantry power.
 
Arcanum said:
habeo123 said:
The thing I don't get is why none use the 2 Old Pendor Plate Armor for troops. Those looks awesome on the troops.

Pendor troops are supposed to be cheap and effective in large numbers, not heavily armored death machines. No other faction gets a foot unit in plate mail for their standard end line troop tree I believe. Well, maybe the Fierdsvain but that;s because they are pure balls to the wall infantry power.

Ravernstern Keirguard. Sarleon Halberdier, lacking in shield though, Empire legionnaire comparable armor values. D'shar blademaster same comparable armor values. Pretty much all the factions do in fact. 
 
Pendor MAA armor isn't that great. You can look up its stats, it seems worse than the Dshar Bladesmen.
 
Roberto3371 said:
Arcanum said:
habeo123 said:
The thing I don't get is why none use the 2 Old Pendor Plate Armor for troops. Those looks awesome on the troops.

Pendor troops are supposed to be cheap and effective in large numbers, not heavily armored death machines. No other faction gets a foot unit in plate mail for their standard end line troop tree I believe. Well, maybe the Fierdsvain but that;s because they are pure balls to the wall infantry power.

Ravernstern Keirguard. Sarleon Halberdier, lacking in shield though, Empire legionnaire comparable armor values. D'shar blademaster same comparable armor values. Pretty much all the factions do in fact.

The stats of kierguard plate are not on par with the old pendor plate. If memory serves thats the stuff alistair originally wears. I think sarleon halberdiers wear heraldric mail which isn't as good either. Can't speak for the d'shar never seen the stats for theirs.
 
I checked the stats and Kierguard plate is very comparable to old pendor plate. armor values are 53 and 17 body and leg or 55 17 if it is the harness Ravernstern are 53 14 so ok they have slightly less leg armor but they wear good helms and have shields. Not to be confused with Pendor knight armor which has higher values. Heraldic mail and plate has a value of 58 and 20 which makes it rather better than the old Pendor plate.Blademasters seem to wear the D'shar dueling armor which has a value of 54 15 so slightly less than some but still more than old pendor plate.

Regardless to the OP if you really want to add this in it is a simple process of jumping in with Morgh's editing tools and making it so that you can upgrade your Pendor man at arms to a Pendor foot knight and giving the old Pendor plate to the foot knight to replace their standard armor. Generally I never use the foot knights as an upgrade anyway so this just gives you access to more and eliminates the cheap infantry aspect of Pendor men at arms if you desire.

In some cases I have added in the ability to upgrade empire horsemen to Pendor squires as well because you might be playing an empire faction but discover that you can still make those lovely orders like the knights of Radiant Cross and Gryphons who upgrade from guess what?

(Please note all of this requires meddling in the occult. Doing this has never caused me a problem although it seems to be tricky for others.)
 
Pendor troops, once again, are meant to be easily trainable, cheap, and quite disposable.

By no means are they meant to make up an elite force of soldiers. What they lack in strength of common troops they make up for in their nobles, of which they have the best in the game.
 
Epicrules said:
Pendor troops, once again, are meant to be easily trainable, cheap, and quite disposable.

By no means are they meant to make up an elite force of soldiers. What they lack in strength of common troops they make up for in their nobles, of which they have the best in the game.

And yet again what something is meant to be should have little regard to a player who wishes it to be something else. If you are a ruler of your own faction or even just a lord somewhere you should have the ability to make changes to troops based on what you feel works. The means to do so has been provided and is used by many. A just ruler would not create an army under the knowledge that they are cheap and throw away troops whereas a cruel tyrant might, the tradeoff is in expense, good troops cost more. Making any changes like this will reflect that.
 
Ok for any of you who have this strange and unnatural desire to create an abomination of this fine mod and create your own troops it is actually quite easy to do. If you go and grab the latest version of Morgh's Editing tools then you can with a little learning simply create a new troop type equip them in old pendor plate and other such things give them slightly higher stats and make them level 40 and then you have pendor heavy footmen (or whatever name you like). I just tried it took about 5 minutes, they cost twice as much in upkeep due to the level and have slightly better equipment and yes they do look awesome. For the life of me I don't know why people don't just get pointed to this when they ask about such issues rather than being told to just shut up and like it the way that it is.
 
Aren't you missing something obvious like http://forums.taleworlds.com/index.php/topic,277736.0.html right over the horizon? Well some of us also have fetish for custom troops and such and actually the dev did make something to satisfy that, the Custom Knighthood Order.

You have 2 troops at your disposal to equip with almost every possible gear in the game.

Making new troops, or changing original ones without consideration can destroy the balance the devs had put up. If you want you can always change them on your own accord with Morgh's Editor and some gameplay tweak with latest version Tweak MB.
 
OP here, I acually didn't know you could edit your troops with that program. That's realy cool.
Could I (for example) simply make it so that all MAA carry a shield? I think that's the only thing I really want.
 
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