Strict
Recruit

I have one thing that I'e wanted for a looong time, well I can think of a few ways of fixing this so I'm gonna post some =)
My problem is when I click on a town/castle/village that I wanna visit the game chooses the shortest way instead of the fastest way, wouldn't it be possible to either add some "invisible roads/paths" in the game that the Character would choose instead of going straight into the woods or ride up and into the cliffs/mountains?
Or why could't we have smaller roads going through the woods/mountains? There is one path across a mountain between the Sultanate and Khergit (Forgot the names of the villages and can't check since I'm going to work soon =) and I don't think it would be too hard to add more like it. (And of course using the road(s) through the woods would be faster than going through the woods but slower then going around it.)
I know this isn't a main change since you can just click next to a forest and then again on the village in question but it just annoys me having to do it every time =p
My problem is when I click on a town/castle/village that I wanna visit the game chooses the shortest way instead of the fastest way, wouldn't it be possible to either add some "invisible roads/paths" in the game that the Character would choose instead of going straight into the woods or ride up and into the cliffs/mountains?
Or why could't we have smaller roads going through the woods/mountains? There is one path across a mountain between the Sultanate and Khergit (Forgot the names of the villages and can't check since I'm going to work soon =) and I don't think it would be too hard to add more like it. (And of course using the road(s) through the woods would be faster than going through the woods but slower then going around it.)
I know this isn't a main change since you can just click next to a forest and then again on the village in question but it just annoys me having to do it every time =p

