Patch Notes v1.2.9

Users who are viewing this thread

Crashes, friendly fire, rampart bugs, decision-making bugs...and do you call them small bugs or small fixes? Many here don't know anything about it because they've never coded in their lives, we know that, but still ... Talking about "small fixes" must really be dishonest, these were really important and annoying bugs...
 
Major updates, crashes and fixes, and the game will henceforth be called“Developer's guide, how to create crashes” to allow you to develop a game until retirement and avoid being fired,Because this kind of divine code can not be created by anyone except you, and the later ones dare not touch it either. The boss sees that although you gritted your teeth, he does not dare to provoke you either. You and the boss have reached a horrible balance, and no one dares to provoke anyone, this is the highest level of code creation.From 2020 -- 2024, you said you could do this, 99% is fix it, you're too strong, Warcraft laid off zero people, a, can you get some normal people over here, make us players feel better?
Do you really play video games? I play all types of games, and there have always been crashes regardless of the game or company. For example, the second expansion of The Witcher 3 created a crash that systematically arrived in the capital of the base game... However, do you believe that the devs of The Witcher are painters ?
It's unfortunately logical and normal to break when you change things. Your code is linked to hundreds of other codes, themselves linked to hundreds of other codes, ultimately linked to hundreds of possible materials...I work in web-data (not for Taleworlds) but it It's the same logic. It is impossible to think of everything, you create and then you make the corrections.
 
Do you really play video games? I play all types of games, and there have always been crashes regardless of the game or company. For example, the second expansion of The Witcher 3 created a crash that systematically arrived in the capital of the base game... However, do you believe that the devs of The Witcher are painters ?
It's unfortunately logical and normal to break when you change things. Your code is linked to hundreds of other codes, themselves linked to hundreds of other codes, ultimately linked to hundreds of possible materials...I work in web-data (not for Taleworlds) but it It's the same logic. It is impossible to think of everything, you create and then you make the corrections.
I not only play games, but also many games. You explain to me that all games have crashes, so there's no need for you to explain. I am talking about thousands of crashes in a game, and it has been fixing crashes from 2020 to 2024. These thousands of crashes are all in one game, not tens of thousands of games, understand what I mean? May I ask in which game have you ever experienced such a brainless breakdown, such as the Great Escort, the Wizard 3, and the Heavenly Kingdom Saving You? Have you ever encountered thousands of people? You started drawing big pancakes in 2016, but by 2024, this pancake has not been made yet, and you have educated me?
 
Do you run a lot of mods? I have over 2000 hours in BL and have had almost no crashes, none at all in the past year. It's like we're playing different games.
 
Do you run a lot of mods? I have over 2000 hours in BL and have had almost no crashes, none at all in the past year. It's like we're playing different games.

Have passed well over 2k hours and hardly any crashes as well running vanilla. Not what those with genuine issues want to hear, but it is what it is.
 
@Piconi @Dejan @Duh_TaleWorlds Is there any news that you can share with us regarding the release schedule of 1.3? We haven't had a new major patch in nearly a year, and would like to hear how TaleWorlds is planning to move forward in terms of future patches, added/revamped game mechanics and/or DLCs.
 
Do you really play video games? I play all types of games, and there have always been crashes regardless of the game or company. For example, the second expansion of The Witcher 3 created a crash that systematically arrived in the capital of the base game... However, do you believe that the devs of The Witcher are painters ?
It's unfortunately logical and normal to break when you change things. Your code is linked to hundreds of other codes, themselves linked to hundreds of other codes, ultimately linked to hundreds of possible materials...I work in web-data (not for Taleworlds) but it It's the same logic. It is impossible to think of everything, you create and then you make the corrections.
yeah this is false, I have over 50+ games on this PC alone and not a single game besides bannerlord crashes lmao... but i also only download quality games... bannerlord appeared to be quality on youtube, but then you actually play it and its a mess... you can't even change your audio device in the settings without crashing the game lmao.... and honestly, the actual game is just bad... the mods are really saving this title... but when a huge portion of the players can't even play the mods, its becoming pointless.


and its not really logical for a bunch of things in your game to break after updating it lmfao... that is literally a huge sign of incompetence and laziness.... all these bugs should have been fixed before release... because they should have tested everything BEFORE release... not AFTER.... and how did they even break basic things like friendly fire...? that is literally a single boolean "true or false" lmao... youre doing a lot of mental gymnastics to defend a pretty terrible title and a pretty unskilled development team lol....
 
Last edited:
Actually, I just want to say not to always fix crashes and add some practical content. It's been 4 years, and so many updates are sorry for the time and trust of players. I also want to know that you haven't ignored the elephant in the room, but I still don't know whether you are paying attention to some or all of this elephant. So far, there are still many errors in your entry into the town, and the weather system is not very flexible, I really hope to play a satisfactory game as soon as possible. Compared to the ancient 5 more than 10 years ago, we can't keep up, and even the third wizard can't catch up. This is really unacceptable. How many skilled workers are there in your code team?
 
Do you run a lot of mods? I have over 2000 hours in BL and have had almost no crashes, none at all in the past year. It's like we're playing different games.
I run vanilla, I play on Xbox Series X and don’t use any Mods. I mean there could be a hardware issue with my Xbox I suppose. But I rarely have this issue with other games so I figure the game itself is having issues. Usually starts to crash and have issues some time half way through conquering Calradia. I mean my family gets pretty big, 45-50+ people in the clan. Maybe that’s an issue I don’t know. But I do run vanilla, the game runs very smooth for a while but once I hit a certain point and or after completing the main quest and or conquering half of calradia the game starts getting really buggy and crashes a lot.
 
I'm so tired of this damn snow! As on the map as in battle. It snows every day in winter, what kind of criticism! Just as on the global map the units can barely move, so it is in the battle! How can I disable weather debuffs?!
 
Since the beginning, a lot of people here have spit on them, saying that they are useless. I believe that now you will understand what the word "nothing" or "minimum" means. 😆
 
Back
Top Bottom