Patch Notes v1.2.10-1.2.11

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Is Beta 1.3.0 being uploaded to Steam right now?
With how it was phrased, they mean the 1.2.10 was released live. That's their patch; just fixes/crashes.

Shift 1.2.9 as an 'old' thread so it fades away. As hard as it is to track/highlight the last content patch being something like 8 months ago buried in threads.
 
With how it was phrased, they mean the 1.2.10 was released live. That's their patch; just fixes/crashes.

Shift 1.2.9 as an 'old' thread so it fades away. As hard as it is to track/highlight the last content patch being something like 8 months ago buried in threads.
Yeah thought so, but thanks anyways for the clarification. It's a bummer.
A popular term: DDOF - Don't Deploy On Friday. If it wasn't today, then it won't be this month.
Yeah TW used to do this as well, but then they released beta 1.2 on a friday if memory serves right, so there is a chance for it to release this week. Though I still highly doubt that 1.3 will be releasing tomorrow.
 
There shouldn't be too many obstacles in regards to GOG, right?
You'd be surprised by the nuances of releasing to each platform - we're working on resolving them as soon as possible.
...Has anything added on changelog since the beta 1.2.10 version...?
Nothing new.
Greetings. Tell me, will patch 1.3 be released in June? Is there such a possibility?
Is Beta 1.3.0 being uploaded to Steam right now?
That's a negative. It will still take some time for the next content patch to reach you guys. But please know that we're working on it and will share more once we're closer to it.
Where's the changelog for modding kit? i'm a mapmaker
Nothing has changed in regards to the Modding Kit, happy modding!
When? I purchased on Epic and because of you I can't play my mod!
Not yet clear when, working on it.
 
Any plans to fix native light baking for some cities like Danustica or Car Ban? The cities are gorgeous, but some of them have almost no shadow.
 
You'd be surprised by the nuances of releasing to each platform - we're working on resolving them as soon as possible.
Sure, as a layman, but shouldn't really be a surprise for professionals in the industry, especially when TW decided to reach more platforms than they could handle.
That's a negative. It will still take some time for the next content patch to reach you guys. But please know that we're working on it and will share more once we're closer to it.
Still haven't answered, why? Why so secretive with a post-release patch/update? We don't need to see the coding files, the management meeting notes, the day-to-day work challenges/internal changelogs, etc...just what is TW working towards? "Cooking" what?

Just balancing? No new content? Fleshing out scenes? Feature QoL?
 
don't be too mean guys, small family company is struggling as is with 2 bug fixes a year. they don't have the manpower to update the game, 100+ employees isn't enough to do anything you ask of them
 
@Piconi is there any more detailed information on the changes, specifically classes and objects in the code that have been updated?

This update has broken the Europe Map mod and all of its submods as a result. It would help if the dev team could provide guidance on what has changed.
 
That's a negative. It will still take some time for the next content patch to reach you guys. But please know that we're working on it and will share more once we're closer to it.

Nothing has changed in regards to the Modding Kit, happy modding!



While trying to reach the next content patch, I might have formed the biggest modding team in the WB/BL modding scene so far...

In fact, since 1.2.9, unfortunately, we have lost many friends who lost their passion for modding in our team, and many of them are 100% right in this regard! People cannot dedicate their time to something that is not consistent and strategically fruitful...

On the bright side, 3 people in our team got married. Of the 2 married ones, one had a daughter and the other had twins, and we are still waiting for 1.3 because we are looking forward to crouch-shooting/animation and many other innovations for Sword & Musket. If our request from TW is successful, the artillery system will bring a revolution to us, the mod community, and the whole BL community.

Additionally, here's a fact; No matter how many updates you make... According to the DB data obtained from Bannerlord's last 6 months of activity, it is a fact that the game is gradually declining... All clans/regiments are dissolving... Players are gradually reconsidering their existence in this game, and have even started to abandon it for a long time.

The fact is that many people attached to this game were passionate WB players in the past. However, recently, people find themselves in a situation where this passion is being increasingly diminished...

Of course, the company has certain decisions and processes, and these naturally exist in every company...

-

However, for a company's Community Manager to come up with a phrase like "Happy Modding!" in the face of this reality is nothing but deviating from reality...

Moreover, mentioning this phrase does not imply that Dejan is an unsuccessful Community Manager, because he has been the best person to deal with the modding community and players so far, so let's avoid making any speculations!
 
Moreover, mentioning this phrase does not imply that Dejan is an unsuccessful Community Manager, because he has been the best person to deal with the modding community and players so far, so let's avoid making any speculations!

Mexxico is the level Dejan and other should be striving for. Ever since he left, the game's development and TW communication rapid declined.
 
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