Patch Notes v1.2.10-1.2.11

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There are still bugs like weird freezes and crashes but after four years I find it difficult to keep testing for bugs and reporting them. Some of these things are hard to reproduce and explain. Its also hard to play this game without mods, mods make Bannerlord more fun after four years.
 
On patch 1.2.10, the pre-battle arrangement and the ratio of troops between squads and the assignment of companions to units no longer saved... Before each battle, you have to do the distribution anew... For two years, people have been asking for an alternative and the ability to assign companions and troops to types of troops in the squad management window. No, all the stupidity and criticism of patch .1.7.X lives on to this day and the developers are even afraid to choose an alternative in the settings for people, they impose stupid crap...
 
The developers have already killed the game! Previously, updates were good and every 1-3 months, but now once a year (if you're lucky) I have not been playing it since the new year because there is little content.There is no diplomacy , there are no smart opponents ! There is no mode of peaceful earnings except workshops and caravans! There is no increase in the relationship with bandits if you commit a crime! We can no longer watch what these developers are going to come out with, a crappy patch will come out : we fixed it, but this appeared :grin:
 
If you don't have enough imagination or you're too lazy, then leave the game alone and let people make good mods so you can play! They always tell you to do diplomacy and you feed us corrections . The game developers have seven days to die, everything is going according to plan: they listen to the players and add! They also fulfill the promise . Even they have a roadmap that they want to release on time! And you have nothing , just 0 .
 
I haven't played the game in two years. I just watch the board and wait for some significant feature updates. 2 years. Nothing.

They will never get another dime from me.
 
Higher chance I'll re visit buying new games from certain studios under the likes of EA, Ubisoft, etc...before even looking at a trailer for a new game from TW. Slowness, I understand, but this absolute silence and refusal to actually communicate? Not for it at all.

A "we will tell you once we have more info" is not communication. We're far past the point in car ride as if we're some kid constantly spamming "are we there yet?". We were just supposed to go for a dinner at a restaurant, but we've been in this car for 2-days non-stop now with no ETA.

Are we there yet?
 
Yeah its pretty bad when a developer wont even give updates to the people who pay their bills, all we ask for is a simple update here and there but nothing just left in the dust...
 
Yeah its pretty bad when a developer wont even give updates to the people who pay their bills, all we ask for is a simple update here and there but nothing just left in the dust...

You paying them monthly? How does that pan out? How do you think funding, running cost and game development take place? Game is a cash up front game. Not a live service game that got a constant influx of cash.
 
You paying them monthly? How does that pan out? How do you think funding, running cost and game development take place? Game is a cash up front game. Not a live service game that got a constant influx of cash.
If its cash up front then I expect a feature complete product upfront too. If it was a beta then I expect consistent and meaningful updates. Whichever way you slice it, they haven't upheld their end. But we get it, you don't think people deserve any answers even after they spent money. We're supposed to thank them for spitting in our faces and ignoring us.
 
You paying them monthly? How does that pan out? How do you think funding, running cost and game development take place? Game is a cash up front game. Not a live service game that got a constant influx of cash.
Then you make a ducking dlc and talk about it, communicate ,like most studios do nowadays. The problem with Bannerlord is the lack of communication , content direction ,replies to the community wishes , to dlc content for the future and so on. When you take for example 7dayz to die, they take a loonnnng time to realize their game out of alpha and it was worth it. Same for project zomboïd ,2 years no update and everyone is waiting. Why ? Cause they do huge updates in one go that will break all mods but not a random update evey month....
Another example is the "Project Caesar" of paradox , it is the extreme opposite of bannerlord , because they do a dev diarry for every single mechanic and ask people what they want to change...and update it if the community want some tweaks.

4 years ago i though Bannerlord would be one of the best game in the market ,a masterpiece ,a direct improvement of warband.
At the end we have a beautiful game indeed but with few mechanics ,no polishings of a god damm lot of things and we don't even know if it will be fixed one day ,or not.

To resume it's a huge disappointment and it feels like and unfinished game...
 
Then you make a ducking dlc and talk about it, communicate ,like most studios do nowadays. The problem with Bannerlord is the lack of communication , content direction ,replies to the community wishes , to dlc content for the future and so on. When you take for example 7dayz to die, they take a loonnnng time to realize their game out of alpha and it was worth it. Same for project zomboïd ,2 years no update and everyone is waiting. Why ? Cause they do huge updates in one go that will break all mods but not a random update evey month....
Another example is the "Project Caesar" of paradox , it is the extreme opposite of bannerlord , because they do a dev diarry for every single mechanic and ask people what they want to change...and update it if the community want some tweaks.

4 years ago i though Bannerlord would be one of the best game in the market ,a masterpiece ,a direct improvement of warband.
At the end we have a beautiful game indeed but with few mechanics ,no polishings of a god damm lot of things and we don't even know if it will be fixed one day ,or not.

To resume it's a huge disappointment and it feels like and unfinished game...
As much I hate say this, because i really the Studio... the franchise TW made out of Mount and Blade, and the devs seems very talent, at least Duh, Mexxico (who were before there), etc

But, the worst part is the reality is that TW needs to learn respect their client, custormers and fans. And the only way doing this now is through their pockets.

I want Bannerlord to improve, I want the promised updates and DLCs, I want Bannerlord being a great game like Warband was for years.

But the next game of them, I'll have a huge fear of buying again, the disrepect, the lack of plans, the lack of listening the community

The only way to teach them that their clients wouldn't tolerate this is not buying the games for a long time

And this kind of action is the worst both for players and Devs (which can hurt their career)
 
Then you make a ducking dlc and talk about it, communicate ,like most studios do nowadays. The problem with Bannerlord is the lack of communication , content direction ,replies to the community wishes , to dlc content for the future and so on. When you take for example 7dayz to die, they take a loonnnng time to realize their game out of alpha and it was worth it. Same for project zomboïd ,2 years no update and everyone is waiting. Why ? Cause they do huge updates in one go that will break all mods but not a random update evey month....
Another example is the "Project Caesar" of paradox , it is the extreme opposite of bannerlord , because they do a dev diarry for every single mechanic and ask people what they want to change...and update it if the community want some tweaks.

4 years ago i though Bannerlord would be one of the best game in the market ,a masterpiece ,a direct improvement of warband.
At the end we have a beautiful game indeed but with few mechanics ,no polishings of a god damm lot of things and we don't even know if it will be fixed one day ,or not.

To resume it's a huge disappointment and it feels like and unfinished game...

Ugh, don't even promote Paradox.... I have like Stellaris and every dlc for it, but now it just feel like buckling under its own weight and very bloated. Got CK2 all all its dlc, for them to start all over with a barebone CK3 and start their dlc dance all over again.

Didn't TW state in this thread they consider the game fully released? They said they working on 1.3.x (whatever that will be). Games isn't made by wishes of the players. What you would like isn't necessary what I want. or whoever else want.

As for 7 days to die. That been an exhausting venture over the years. I clocked over 3k+ hours in that game playing mostly with friends on our own server. A lot of features and mechanics players really liked over the years been gutted out and replaced with other less desired ones, and then been modded back into the game by the community. Not by going on a rampage vs FunPimps and demand them to change the game back.
 
Didn't TW state in this thread they consider the game fully released? They said they working on 1.3.x (whatever that will be). Games isn't made by wishes of the players. What you would like isn't necessary what I want. or whoever else want.
Well they promised mechanics at the start they didn't insert to the game and as i already said they didn't polish most of their mechanics.
If doing the bare minimum is what a game should be then we do not have the same conception of what a game should be.
This is the only game i have played in Alpha/Beta that still seems unfinished after so long.
And if a game completly ignore all it customers request it dies out. Look at WW3 ,they had to change their Dlc policies to gain trust on their comunity once again.
Also look at the forum , mostly deserted and all the post that lost hope for bannerlord isn't a good sign for their next game.
As a client i wouldn't buy another of their games if i already know one of their game is in stalemate.

And i am note promoting paradox ,i am comparing two distinct way of communicating and interacting with their community and how they present their products.
 
Well they promised mechanics at the start they didn't insert to the game and as i already said they didn't polish most of their mechanics.
If doing the bare minimum is what a game should be then we do not have the same conception of what a game should be.
This is the only game i have played in Alpha/Beta that still seems unfinished after so long.
And if a game completly ignore all it customers request it dies out. Look at WW3 ,they had to change their Dlc policies to gain trust on their comunity once again.
Also look at the forum , mostly deserted and all the post that lost hope for bannerlord isn't a good sign for their next game.
As a client i wouldn't buy another of their games if i already know one of their game is in stalemate.

And i am note promoting paradox ,i am comparing two distinct way of communicating and interacting with their community and how they present their products.

You mean when players of Paradox games start get angry and give dlc's bad reviews saying "this is not what we wanted", is that Paradox listen to them?

I hear this "promised mechanics/features" a lot, but never see any place where they state they promise any. If you regard anything you seen in development diaries, dev blogs etc as promises, I think you bark up the wrong tree. That just become a snapshot in time of what they are working on, not what become the final result, regardless if we like it or not. Could the game have been better? Sure.. but that applies to every damn game out there. If no one liked the game, you wouldn't have still a 28k+ peak on steam alone, (no idea how many play across the other such as gog, epic and console).
 
Well they promised mechanics at the start they didn't insert to the game and as i already said they didn't polish most of their mechanics.
If doing the bare minimum is what a game should be then we do not have the same conception of what a game should be.
This is the only game i have played in Alpha/Beta that still seems unfinished after so long.
And if a game completly ignore all it customers request it dies out. Look at WW3 ,they had to change their Dlc policies to gain trust on their comunity once again.
Also look at the forum , mostly deserted and all the post that lost hope for bannerlord isn't a good sign for their next game.
As a client i wouldn't buy another of their games if i already know one of their game is in stalemate.

And i am note promoting paradox ,i am comparing two distinct way of communicating and interacting with their community and how they present their products.
that guy is probably a dev trying defending their half done work, or just a troll saying ppl don't deserve good quality on thing that they paid for and paid the DEVs for it, or probably just a lickspittle from TW being paid to defend that
 
that guy is probably a dev trying defending their half done work, or just a troll saying ppl don't deserve good quality on thing that they paid for and paid the DEVs for it, or probably just a lickspittle from TW being paid to defend that

Oh, lets attack the person, when you fail to string an argument together. Feel free to prove me wrong with facts, but I guess that could be a step to far for you. Trying to create some talking point about something I never said to start with just make you look silly.
 
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