Then you make a ducking dlc and talk about it, communicate ,like most studios do nowadays. The problem with Bannerlord is the lack of communication , content direction ,replies to the community wishes , to dlc content for the future and so on. When you take for example 7dayz to die, they take a loonnnng time to realize their game out of alpha and it was worth it. Same for project zomboïd ,2 years no update and everyone is waiting. Why ? Cause they do huge updates in one go that will break all mods but not a random update evey month....
Another example is the "Project Caesar" of paradox , it is the extreme opposite of bannerlord , because they do a dev diarry for every single mechanic and ask people what they want to change...and update it if the community want some tweaks.
4 years ago i though Bannerlord would be one of the best game in the market ,a masterpiece ,a direct improvement of warband.
At the end we have a beautiful game indeed but with few mechanics ,no polishings of a god damm lot of things and we don't even know if it will be fixed one day ,or not.
To resume it's a huge disappointment and it feels like and unfinished game...