- Voting doesn't work the way you want? Yet you can cheese the voting system by make other vassals spend their influence so in the ned you can ensure you always get your wanted outcome? Nothing on your list make the game "non functional". Non functional would be not to be able to launch the game at all, game breaking crashes etc. There is room for improvements, but to call it non functional is just doom'n gloom..
The intended
function of a video game is to be challenging or immersive.
Cheesing the voting system - because it
doesn't work how it was intended to normally - is neither challenging (because cheesing isn't hard) nor immersive (because spamming votes to make the most influential clans in the land do what you want would never happen in real life).
Therefore, the voting system has
failed at both its possible functions (challenge/immersion), so it is nonfunctional. As are many other mechanics.
- How doesn't it work for what it is?
Peace or war or tribute is declared not based on anything logical from the AI's point of view or beneficial to the player, but to arbitrarily avoid snowballing from a game state perspective, which is why you get nonsense like 4 front wars, or a more powerful kingdom paying tribute to a weaker one. It doesn't work.
- Afaik personality traits affect how other characters react to you and outcome of the "persuation game".
Half of personality traits are literally
impossible to get for the player and even the ones the AI has/the player can get don't have any significant effect on anything in the game. This falls extremely short of how they were advertised and still written in the game encyclopaedia as supposedly something that would make a big difference in every aspect of the AI behaviour and player experience.
- If you want to surrender, you surrender. The AI never surrender...
The player has no reason to because it has the exact same penalties as losing, and as you correctly note, the AI simply doesn't. The AI will also never negotiate except in situations you'd obviously win anyway, and even when they do it's at your expense, another useless feature.
Oh joy, I can pay you money to not attack you for 5 days, when I outnumber you 10 to 1? How generous!
If armor doesn't work. Why you use any at all in the game, just go naked right?
I do not use infantry troops because armour doesn't work, correct.
You will never get a perfect balance with so many different unit types and weapons.
- There is ways to cheese it that make it a non issue.
See above. A video game is meant to be challenging or immersive. If the easiest and most functional way to progress is to cheese it the whole way through, it's broken.
- Heirs/deaths become relevant the longer you play the game
Conquering the entire world is quick enough you don't need to, as you said because the game is so easy to cheese, and in fact requires you to if you want to avoid frankly insane grinding.
. Idk what you mean about clones
Play the game or even just read this damn thread where it has already been mentioned 1 page ago.
- Why is minor (merc) factions false advertising?
Don't do any of the special things they were said to do, barely even use their own unique troops, don't even act as proper mercenaries and more like just a reskinned normal clan with a lying dialogue entry. And the unique troops are pointless too since they don't even go to T5!
- Workshops doesn't work, or workshops doesn't work the way you want them to work? In my current campaign I got workshops making between 300-600 a day.
I got 2 workshops in Battania... Dunglanys - Wine Press +530 (Prosperity 6357, idk if Marketplace have any effect, but it's level 3) no wine on market. Marunath - Wine press +353 (Prosperity 4657, Marketplace level 2), no wine on market.. But prices not constant though, as 2 days after...
forums.taleworlds.com
Also I don't see why you try to pick a fight with me in another thread I don't even post in.
You're the one who replied to me first. It's called showing you a long list of examples of why it's ridiculous to say "vanilla Bannerlord is functional". If anything, if it was, there wouldn't need to be so many mods to fix it!