Patch Notes v1.0.1

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Dejan

Community Manager
WBNWVCM&B
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v1.0.1​


Singleplayer​


Crashes
  • Fixed a crash that occurred after bandit battles near towns.
  • Fixed a crash that occurred when accepting a mercenary offer while having an active quest whose quest's giver is an enemy of the mercenary.
  • Fixed a crash that occurred when the “Lord Needs Tutor” quest was ready to be completed while the main hero was a prisoner.
  • Fixed a crash that occurred when disbanding an army.
  • Fixed a crash that occurred while opening photo mode during partial installation.
  • Fixed a crash that occurred during the lord’s hall fight when you created multiple attacking siege engines and chose to attack with one of them still being built.
  • Fixed a crash that occurred while using Custom Battle due to a battle terrain.
  • Fixed a crash that occurred due to expired tracks.
  • Fixed a crash that occurred when opening a party's encyclopedia page when the party was leaderless.
  • Fixed a crash that occurred when entering or exiting scenes.
  • Fixed a crash that occurred when loading a save file from an older game version with an active siege in Sanala, Razih or Charas.
  • Fixed a crash that occurred when accepting a marriage offer after the tutorial phase, with the offer being initially proposed during it.
  • Fixed a crash that occurred during the “Lord Needs Horses” quest.

Fixes
  • Fixed a bug that prevented new companions from spawning until reloading the game.
  • Fixed a bug that prevented the Dragon Banner from being equippable in inventory.

Changes
  • Temporarily switched the scene used for the Danustica town.

Multiplayer​


Crashes
  • Fixed a server crash that occurred during the intermission when voting for maps or factions.
  • Fixed a server crash that occurred when a high number of agents were active in the mission.
  • Fixed a number of other server and client-related crashes.

Fixes
  • Improved performance and fixed bugs in relation to the database.
  • Improved lobby server stability.
  • Fixed a number of server and client-side bugs related with ragdolls and dropped items.
  • Fixed a bug that prevented the “Enable Generic Avatars” and “Enable Generic Names” options from being applied until logging out or starting a battle.
  • Fixed a bug that caused the spectator camera to move to the edge of a scene.

Both​


Crashes
  • Fixed a crash that occurred due to AI agents' cache records.

Fixes
  • Fixed a bug that prevented hotkeys from being re-assignable. This will reset all keybindings.

Modding​

  • Improved the “Publish Module” feature. Publishing to the source module location is no longer possible.
 

RobustTurd

Sergeant
WB
Please fix the blue ghost images of parties appearing on the campaign map when DLSS is turned on. I like my DLSS :sad:
 

CaptainFracas

Sergeant
M&BWBWF&SNWVC
Nice to see some fixes!
Here is one that must be addressed about smithing:
 

Farticle

Sergeant

Multiplayer​


Crashes
  • Fixed a server crash that occurred during the intermission when voting for maps or factions.
  • Fixed a server crash that occurred when a high number of agents were active in the mission.
  • Fixed a number of other server and client-related crashes.

Fixes
  • Improved performance and fixed bugs in relation to the database.
  • Improved lobby server stability.
  • Fixed a number of server and client-side bugs related with ragdolls and dropped items.
Has this fixed the consistent crashing every 1-3 games?
 

Underuse2307

Recruit
Nice to see some fixes!
Here is one that must be addressed about smithing:

TW when are you going to address this issue??

it's been MONTHS this is not RELEASE READY standards. to many of us this totally BREAKS crafting. I didn't spend more than 2 GAME YEARS unlocking all the one-handed sword crafting components (never again - it was so painful) so that my LEGENDARY SWORD featured a FLOATING blade.

nevermind the game falls short in the feature and content department at this stage - just FIX what is available RIGHT NOW and don't get in the modders way.
 
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