You can burn my farm but you can never take my sneedum+1
The way to get through the game shouldn't be by exploiting the broken parts.
sneed![]()



You can burn my farm but you can never take my sneedum+1
The way to get through the game shouldn't be by exploiting the broken parts.
sneed![]()
You can burn my farm but you can never take my sneedum![]()
![]()
![]()
say a lord gets captured then his faction loses the last fief while he's captured. when will he get to fight his last battle against the invaders if he gets instantly captured when respawning?They SHOULD be instantly captured when they run out of fiefs though lol.
Caravans and Workshops - change "lords owning caravans/workshops" from 0 to 1 and/or increase tax revenue for lords from workshop and caravan owners of his town.- Caravans
- Workshops
- Smithing
- Manual trading
- One extra party, the player is able to deploy 4 parties while the AI only 3.
- The time gets stopped when the player fights a battle, which means your enemies are not going to receive reirforcements ever. This translates in ghe player having much easier time to pick battles and win, which translate in much more money.
- The player is able to leave an army if you think you are going to lose a battle.
- The player is able to build much better governors for settlements than the AI.
- The player is able to farm quests.
- Etc….
They SHOULD be instantly captured when they run out of fiefs though lol.
Yes it CAN be balanced buttik tok tik tok
, when will you start? Most updates have just made the AI field armies easier and faster and avoided any repercussions from it being bad. Every single day somebody askes "I just made my faction and I have to beat the same armies every day and repeat the same siege and siege back cycle forever what do I do? this sucks!" and I have to tell them you have to make a near full ranged party and just obliterate them with no mercy every day, abuse retreats as needed and then siege and do "x y z" underhanded tactics to preserve your troops and do this forever, making a clan every 500 influence (if you can find a wanderer, good luck in 1.
until you overtly overpower them. But guess what: Players don't like being told you must do X Y Z and A B C to progress, they want to just use whatever troops they wanted to use, win a battle and be able to make progress!
And I must repeat myself, having some parties always free roaming in every faction doing quests would make the game feel less mechanical and be a big improvement. I just can't overstate it, even if other things are balanced, the lordsneed to do more things in the world.
I honestly dont think players would mind a slew of 2000 recruit armies if wars themselves were rarer. And for them to be rarer we need actual content outside of wars. I hope at least a part of the management realised this game cannot survive as a "battle simulator".Isn't this just the same problem the entire game has though? You need to constantly abuse broken parts of the game to advance or keep things at bay. Why fix it when it's working as intended?![]()
hah! you don't say, I was curious to what would happen with my perception of the game once I finished the campaign mode story - we get the quest over song, all remaining trash lords from either the empire or the non-empire become your vassals, aaaand that's it. Sandbox mode back on track, only that you have like 40 vassals now and absolutely no challenge other than dealing with stupid AI and trying to control land distribution. Not even a cinematic, nor any sort of reward, not even symbolic.I honestly dont think players would mind a slew of 2000 recruit armies if wars themselves were rarer. And for them to be rarer we need actual content outside of wars. I hope at least a part of the management realised this game cannot survive as a "battle simulator".
Currently the game goes like this. You get declared war on by three factions, you pay off 1 with considerable tribute and then make peace with the first two to fight the third one. And while fighting that one a fourth faction declares war. In those wars vassals make dumb decisions but you cant tell them anything. You run out of money but there is no tax system. In rare times when there is no wars the game is unbelievably boring. You idle about and just recruit. You cannot do anything than grind and it pains me
Anyone gonna talk about the building that vanishes by the docks in Epicrotea?
Yeah, that looks like entirely different gameNah man, nah. The real important question here is: how in the world did you get your lighting to look that good? Looks like **** on my end. lol
That building was glitching but I didn't know they simply removed it...Anyone gonna talk about the building that vanishes by the docks in Epicrotea?
![]()
![]()
![]()
Yeah, that looks like entirely different game
Did you play in 180?Not even a cinematic
Cinematic ≠Pop-up sceneDid you play in 180?
Nobody noticed because we have no gameplay reason to thoroughly explore a townAnyone gonna talk about the building that vanishes by the docks in Epicrotea?
![]()
![]()
![]()
you can beat up the thugsNobody noticed because we have no gameplay reason to thoroughly explore a town![]()