Patch Notes e1.5.9

Users who are viewing this thread

Hotfix 29/04/21

Singleplayer


Crashes
  • Fixed a crash that occurred when hovering over a stone pile with a mouse while the order screen was open.
  • Fixed a crash that occurred when trying to use an anvil in a civilian mission.
  • Fixed a crash that occurred when creating a new lord party.
  • Fixed a crash that occurred during the Prodigal Son quest if the quest target escaped the house before the player killed the thugs.
  • Fixed a crash that occurred after giving the "gather all companions" command.
Fixes
  • Missing attributes have been restored on family members' encyclopedia pages.
  • Fixed a bug that caused the "Fortitude Tonic" perk to increase hero death chance in battles.
  • Fixed a bug that prevented the toggling of selected formations with the CTRL key.
  • Fixed a bug that caused various inconsistencies in the number of used warhorses when upgrading the troops while having two or more warhorse types in the inventory.
  • Fixed a bug that caused the player's clan to be removed from the kingdom if the kingdom's ruler had been weakened.
  • Fixed a bug that caused stuttering while moving the camera.
  • Fixed a memory leak issue.
  • Fixed a shader loading leak.
  • Fixed a granite async loading issue.

Multiplayer


Changes
  • Optimized the sound occlusion system in order to reduce major FPS drops.
 
File this under
Hotfix 29/04/21

Singleplayer


Crashes
  • Fixed a crash that occurred when hovering over a stone pile with a mouse while the order screen was open.
  • Fixed a crash that occurred when trying to use an anvil in a civilian mission.
  • Fixed a crash that occurred when creating a new lord party.
  • Fixed a crash that occurred during the Prodigal Son quest if the quest target escaped the house before the player killed the thugs.
  • Fixed a crash that occurred after giving the "gather all companions" command.
Fixes
  • Missing attributes have been restored on family members' encyclopedia pages.
  • Fixed a bug that caused the "Fortitude Tonic" perk to increase hero death chance in battles.
  • Fixed a bug that prevented the toggling of selected formations with the CTRL key.
  • Fixed a bug that caused various inconsistencies in the number of used warhorses when upgrading the troops while having two or more warhorse types in the inventory.
  • Fixed a bug that caused the player's clan to be removed from the kingdom if the kingdom's ruler had been weakened.
  • Fixed a bug that caused stuttering while moving the camera.
  • Fixed a memory leak issue.
  • Fixed a shader loading leak.
  • Fixed a granite async loading issue.

Multiplayer


Changes
  • Optimized the sound occlusion system in order to reduce major FPS drops.

OK, so let's file this under 'Fixed even more things that our previous updates broke'

Sorry, I really want to be positive ... but this is getting ridiculous.
 
Last edited:
On a positive note, performance with the horfix has stabilised remarkably at standard performance levels, from which Bannerlord should not be moved if not forwards to improvement.
 
Hotfix 29/04/21

Singleplayer


Crashes
  • Fixed a crash that occurred when hovering over a stone pile with a mouse while the order screen was open.
  • Fixed a crash that occurred when trying to use an anvil in a civilian mission.
  • Fixed a crash that occurred when creating a new lord party.
  • Fixed a crash that occurred during the Prodigal Son quest if the quest target escaped the house before the player killed the thugs.
  • Fixed a crash that occurred after giving the "gather all companions" command.
Fixes
  • Missing attributes have been restored on family members' encyclopedia pages.
  • Fixed a bug that caused the "Fortitude Tonic" perk to increase hero death chance in battles.
  • Fixed a bug that prevented the toggling of selected formations with the CTRL key.
  • Fixed a bug that caused various inconsistencies in the number of used warhorses when upgrading the troops while having two or more warhorse types in the inventory.
  • Fixed a bug that caused the player's clan to be removed from the kingdom if the kingdom's ruler had been weakened.
  • Fixed a bug that caused stuttering while moving the camera.
  • Fixed a memory leak issue.
  • Fixed a shader loading leak.
  • Fixed a granite async loading issue.

Multiplayer


Changes
  • Optimized the sound occlusion system in order to reduce major FPS drops.

Thanks so much for fixing the stuttering problem, guys! I can play without motion sickness again, this is very appreciated! (y)

Gonna go DL and check it out! :smile:

EDIT

It largely fixed my issue! Thanks again! :smile:
 
Last edited:
But when will we taste the juicy stuff devs have been working on for the past months?
 
exactly-bro-uhzj3f.jpg
And I was right lol
 
When they wait just one or two weeks more they can just combine the next 2 patches into one and it would be easier that way :grin:
 
When they wait just one or two weeks more they can just combine the next 2 patches into one and it would be easier that way :grin:

It isn't really a good idea to keep your players in an environment that is buggy and performs bad though. Hotfixes are perfectly acceptable to release as soon as they are ready. I would not have updated to 1.6.0 that's for sure, not until my mods have, and would have been stuck on a super buggy 1.5.9. This is good of them to do.
 
They fixed what they broke, good!

Now let’s see if they manage to deliver on the next “big“ update. :shifty:
 
Hotfix 29/04/21

Singleplayer​

Crashes
  • We fixed crash due to our last hotfix.
Fixes
  • Devs were at the beach drinking beer so no fixes.

Multiplayer​

Changes
  • Multiplayer? We are not even working on this anymore.

There you go I fixed it for you guys. Care to tell us when a real update is coming?
 
Back
Top Bottom