Patch Notes e1.1.2 & Beta Hotfix

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Just first off all, I do not mean this as complaining or anything I just wonder if I has misunderstood something... But was there not supposed to be a beta update earlier this week? (After this update the thread is about ofc...)
Our rough goal is to achieve a weekly cycle, however, there are many things that may delay this - f.e. unaddressed issues that we don't want to push to the beta or public branch. It is more of a guideline than a guarantee.
 
I'mmmm dying from paatchlesssnessss
thanks to the impatient people who complain about ea, patches and even !beta of ea!
not easy to throw out untested stuff to shape it over the next ~12 months when growing parts of the community want ea to be polished, balanced and feature complete after 1 week into ea (that's when whining started)
 
Our rough goal is to achieve a weekly cycle, however, there are many things that may delay this - f.e. unaddressed issues that we don't want to push to the beta or public branch. It is more of a guideline than a guarantee.

Thanks for answer (y) As I told, just asked to see if I had just misunderstood or something about next update, I think there has been way more updates since release then anyone can be close to expect, just hope you all get some rest and not just work on updates...
 
i see movement
 
thanks to the impatient people who complain about ea, patches and even !beta of ea!
not easy to throw out untested stuff to shape it over the next ~12 months when growing parts of the community want ea to be polished, balanced and feature complete after 1 week into ea (that's when whining started)
how did u reach the conclusion I'm bein impatient? I have spent 140 hours to an incomplete game, and I payed 135 turkish liras to test it, and I'm ready to test more, I can join alpha willingly, I dont care about bugs or game being unbalanced.
 
how did u reach the conclusion I'm bein impatient? I have spent 140 hours to an incomplete game, and I payed 135 turkish liras to test it, and I'm ready to test more, I can join alpha willingly, I dont care about bugs or game being unbalanced.
I just answered to your question (with my words). I didn't describe you. I know you are on the right side :wink:
 
Our rough goal is to achieve a weekly cycle, however, there are many things that may delay this - f.e. unaddressed issues that we don't want to push to the beta or public branch. It is more of a guideline than a guarantee.
Any news on the duel server (DM server with pw)?
 
thanks to the impatient people who complain about ea, patches and even !beta of ea!
not easy to throw out untested stuff to shape it over the next ~12 months when growing parts of the community want ea to be polished, balanced and feature complete after 1 week into ea (that's when whining started)
To be fair this is a game they took 8 years to develop. You can white knight and excuse all the mistakes but you can not deny that. It took them less time to develop the first one. There really isn’t a reason this game should be THIS unpolished after about a decade of working on it.
 
I'd rather play an unpolished Bannerlord than not be playing it at all, which is a point of view I've had for a few years now. With hundreds of thousands of people beta testing this game now (lets be real as to what EA is here, we're all playing a SP Beta) TWs should be able to quickly identify issues.
 
To be fair this is a game they took 8 years to develop. You can white knight and excuse all the mistakes but you can not deny that. It took them less time to develop the first one. There really isn’t a reason this game should be THIS unpolished after about a decade of working on it.
Watch out you're going to be attacked by a gang of angry fanboys
 
To be fair this is a game they took 8 years to develop. You can white knight and excuse all the mistakes but you can not deny that. It took them less time to develop the first one. There really isn’t a reason this game should be THIS unpolished after about a decade of working on it.

No, it is just that people keep parroting this when we all know they did not spend 8 years to develop the game because they had to scratch the engine and make a new one. Yet, people still continue to say this without end. It is completely disingenous, so don't try to act like you are being reasonable.
 
No, it is just that people keep parroting this when we all know they did not spend 8 years to develop the game because they had to scratch the engine and make a new one. Yet, people still continue to say this without end. It is completely disingenous, so don't try to act like you are being reasonable.
If you spend time focusing on a game, the game is in development. Just like they scratched the engine for ARMA they included that in the development time. So no. You are the one who's wrong. Even if they scratched the game engine a billion times I fail to see how that prevented the other 90% of the company containing people like artists from doing something. Surely they just sat on their ass while the engine was being developed, right? Gameplay programming is the only thing which goes after engine programming, and even that could be parallelized seeing how they used C# as a gameplay development platform and not some retarded scripting language like in warband.
 
No, it is just that people keep parroting this when we all know they did not spend 8 years to develop the game because they had to scratch the engine and make a new one. Yet, people still continue to say this without end. It is completely disingenous, so don't try to act like you are being reasonable.
Well, that's on them, isn't it.
 
If you spend time focusing on a game, the game is in development. Just like they scratched the engine for ARMA they included that in the development time. So no. You are the one who's wrong. Even if they scratched the game engine a billion times I fail to see how that prevented the other 90% of the company containing people like artists from doing something. Surely they just sat on their ass while the engine was being developed, right? Gameplay programming is the only thing which goes after engine programming, and even that could be parallelized seeing how they used C# as a gameplay development platform and not some retarded scripting language like in warband.

Because scratching the engine and then remaking it means they lose all the other work they did, so yes it does mess up the development time. If your argument is, they don't; have this feature or that feature and say they worked on it for 8 years, your argument is disingenuous. The fact that you can't understand this is a problem. They had to redo everything over, so the development time is not 8 years of continuous development.
 
Well, that's on them, isn't it.

I didn't say it wasn't, but then say it correctly. Stop parroting the same thing over and over again, it is just plain dumb. Criticize them for scratching the engine and redoing it, say they wasted 4 years blah blah, but stop saying they worked on the game for 8 years like it was continuous development when it wasn't.
 
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