Krow
Regular
Ever thought of it going 1.0.9 -> 1.0.10?Probably due to the numbering. 1.0.9 -> 1.1.0
Ever thought of it going 1.0.9 -> 1.0.10?Probably due to the numbering. 1.0.9 -> 1.1.0
Says who? We used somewhat similar numbering with additional words and letters + build but generally it is how it works.That's not how version numbering works.
I didn't even know it was possible OoBandits will now surrender more easily if their opponent is vastly stronger than them.
Made some economical management improvements to clan leaders’ finances over an extended period to try and reduce the chances of them becoming too rich or too poor.
Hah, yeah, I mean if they'll go for it why not. I'm just trying to find some sense in here and my assumption is that is the reason why people thought the next patch to be a big one. Never said I was one of them.Ever thought of it going 1.0.9 -> 1.0.10?
that's exactly what you would say if you were hiding something ^^Not sure when or how these rumours started but there is no secret big patch in the pipeline just yet.
YES SirIs the Mercenary-Malus actually gone if you end your contract? Can someone confirm? Don't have the opportunity to test this until Saturday.
someone saw 1.1.0 being uploaded in the database, thanks for clarifyingNot sure when or how these rumours started but there is no secret big patch in the pipeline just yet.
How do you explain some products have versions going like X.X.32 and such, then ?Says who? We used somewhat similar numbering with additional words and letters + build but generally it is how it works.
Items are still missing.
Yes, some items, such as armours, are still missing. Enabling them might cause some compatibility issues with older saves and we want to try and find a way to enable them without breaking those saves first.
Any news on wrong unit stats/equipment? Dont want to be annoying, but that seems like a rather easy fix since there allready is a mod out there to fix this - Thanks for the regular updates btwYes, some items, such as armours, are still missing. Enabling them might cause some compatibility issues with older saves and we want to try and find a way to enable them without breaking those saves first.