Patch Notes e1.0.9

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Jarl Ballin'

Regular
WBVC
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Is the Mercenary-Malus actually gone if you end your contract? Can someone confirm? Don't have the opportunity to test this until Saturday.
 

Kniggit

Squire
WB
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Made some economical management improvements to clan leaders’ finances over an extended period to try and reduce the chances of them becoming too rich or too poor.
Are there any examples of what these improvements are? I'm super curious and interested to know what to expect.
 

COOMER

Regular
WBNWVC
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You guys don't stop, holy hell. Get a weekend off, go watch some Netflix or something.
Thanks for the updates.
 

Ironsun

Sergeant
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Ever thought of it going 1.0.9 -> 1.0.10? :grin:
Hah, yeah, I mean if they'll go for it why not. I'm just trying to find some sense in here and my assumption is that is the reason why people thought the next patch to be a big one. Never said I was one of them.
 

RKStranger

Sergeant
M&BWBWF&SNWVC
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Is there any timeline for adding voice acting to the game? Town/village scenes are truly beautiful but they also feel so empty. I figure voice acting is one way to improve. Also maybe adding more villagers/citizens with more actions.
 

Karl_Magnus

Sergeant
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Says who? We used somewhat similar numbering with additional words and letters + build but generally it is how it works.
How do you explain some products have versions going like X.X.32 and such, then ?
''Says who'', exactly. Version numbering is essentially arbitrary.
 
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Callum

Community Manager
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Items are still missing.
Yes, some items, such as armours, are still missing. Enabling them might cause some compatibility issues with older saves and we want to try and find a way to enable them without breaking those saves first.
 

Kutsalkadavra

Regular
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I am excited about this. Pretty sure they are rushing daily patches because after making the game 100% stable and with less bugs they are going stop making daily patches which means we are going to get weekly or monthly "new content" patches.
 

JA55

Recruit
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A player should be able to select the desired mercenary contract.
7/15/30 days options.

Breaking contracts before the time should result in a penalty.
 

metafa

Sergeant at Arms
M&BWBWF&SNWVC
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Yes, some items, such as armours, are still missing. Enabling them might cause some compatibility issues with older saves and we want to try and find a way to enable them without breaking those saves first.
I don't get it. Items are missing from older saves or have been disabled in the game overall? I my opinion you shouldn't really be overly careful with older saves, advancing the game is far more important.
 

VanHoven

Veteran
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Yes, some items, such as armours, are still missing. Enabling them might cause some compatibility issues with older saves and we want to try and find a way to enable them without breaking those saves first.
Any news on wrong unit stats/equipment? Dont want to be annoying, but that seems like a rather easy fix since there allready is a mod out there to fix this - Thanks for the regular updates btw