I'm not sure that I am happy with this patch.
The xp gain in tournaments did not seem to be just fine and in no need for balancing. But especially reducing the bet amount? Well that leaves me with a huge question mark. Why? I mean tournaments did earn you a nice bag of gold IF you were able to win, but this was no real jackpot however. With a maximum bet of just 150 your earnings are next to nothing which means that it is completely op to sales prices of the equipment won at the tournament. To top that of the prize pool has been changed which could be good but also a lot worse if I take a look at these notes. with bad luck you will only geet 200 denars worth out of it and an average of 500 denars doesn't really seem that high to me.
Capping plunderable gold to 10k might work in means of geving the AI easier access to new troops afther defeat. Problem however is that it will seriously reduce battle income and in this state I think the AI actually spawns with enough troops to start off. Also does it make no sense at all to lower the horse loot by 65%. I mean what happens to those tamed horses of their slain riders? I simply can't believe that they can survive in the wild afther so many years in captivity.
I get that they are trying to balance income out a little bit, because late game gave you insane amounts of denars. But if income gets nerfed this way, our fresh wanderers will never be able to buy that 200k piece of armour laying around the shops.
Even though I have my doubts about this patch, I am still very gratefull of the work of the development team. Keep up the good work.I will be in game to hopefully find out my suspicions are misplaced.
The xp gain in tournaments did not seem to be just fine and in no need for balancing. But especially reducing the bet amount? Well that leaves me with a huge question mark. Why? I mean tournaments did earn you a nice bag of gold IF you were able to win, but this was no real jackpot however. With a maximum bet of just 150 your earnings are next to nothing which means that it is completely op to sales prices of the equipment won at the tournament. To top that of the prize pool has been changed which could be good but also a lot worse if I take a look at these notes. with bad luck you will only geet 200 denars worth out of it and an average of 500 denars doesn't really seem that high to me.
Capping plunderable gold to 10k might work in means of geving the AI easier access to new troops afther defeat. Problem however is that it will seriously reduce battle income and in this state I think the AI actually spawns with enough troops to start off. Also does it make no sense at all to lower the horse loot by 65%. I mean what happens to those tamed horses of their slain riders? I simply can't believe that they can survive in the wild afther so many years in captivity.
I get that they are trying to balance income out a little bit, because late game gave you insane amounts of denars. But if income gets nerfed this way, our fresh wanderers will never be able to buy that 200k piece of armour laying around the shops.
Even though I have my doubts about this patch, I am still very gratefull of the work of the development team. Keep up the good work.I will be in game to hopefully find out my suspicions are misplaced.