Patch Notes e1.0.1

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@Callum it downloaded patch, but shows still e1.0.0. Also if i try to load my save it says that "its a different module do you still want to load"
 
Don't like an artificial limit on workshop income (supposedly a late-gameish reward) from a trade good that fluctuates in price, but if it was earning way too much before the underlying equations should be fixed.
 
Hey guys for this Patch Notes I created an account to thank you for your fast and hard work. You already adressed some issues that were game downing thanks !!! Don't think because some people still cannot thank you with their first words you are doing a really good job and I hope to see more changes!!! Keep going ! And stay healthy.
 
Has anyone figured out crafting yet. I see I have the formula or plans for the axes but when I try it says I haven't unlocked the requirements yet. Also why is crafting so hard to unlock. I see if you don't take the option to refine fine steel then you never get the option. Is that supposed to be that way. I really was looking forward to smithing but it is taking the fun out of it.
 
Has anyone figured out crafting yet. I see I have the formula or plans for the axes but when I try it says I haven't unlocked the requirements yet. Also why is crafting so hard to unlock. I see if you don't take the option to refine fine steel then you never get the option. Is that supposed to be that way. I really was looking forward to smithing but it is taking the fun out of it.
You also have to know how to make the parts of the weapon, which is learned from smelting weapons.
 
It was not necessery to cap workshop income, you just needed to fix hardwood, that's all.
Now it is to long for it to pay off, not talking about actual income from it.
 
I dont know when did they made it better but..deadcam is much butter than old type!

I can see WHO killed me with his/her kill count. Please give us 2 more secs for freeroam at deadcam(we can go closer to killer and watch him/her if we click)

So we can check around or killer better with 2 more secs. Its a bit short. Thats all.
 
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Army of poachers still seems to be bugged. It instantly timed my quest out as soon as i left the town after getting the Army of poachers quest.
I just did the quest successfully today. It was even with a save file from before the patch but I have the patch installed. Note: I solved the quest with just persuading the bandits though
 
I just did the quest successfully today. It was even with a save file from before the patch but I have the patch installed. Note: I solved the quest with just persuading the bandits though
I succeed in persuading one time. But I restored a previous saved game because there is valuable loot to get if fighting ^^
 
Do we have to start a new game for the patch to work? it does not work on a 1.0.0 backup despite that we can still launch its backup? So we won't have the corrections on an old backup, right?
 
Please add SteamCloud for use saves on other PC/Nvidia VirtMachines ?
 
Do we have to start a new game for the patch to work? it does not work on a 1.0.0 backup despite that we can still launch its backup? So we won't have the corrections on an old backup, right?

I also would love to know if this patch is save game compatible.
 
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