Patch Notes e1.0.1

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prosperity.png

Any idea about that -101.4 prosperity??
 
Hey, how do you apply the new patch? Did they disable it just now? The game is not updating for me even if I opt-in for the patch.
 
I haven't had any crashes, but I cant play as a sergent because the done button is nonexistant in the troop selection screen. But its basically a crash because i have to close the tab to play again.
 
please add korean font... we can localization .. please.. we are start already translate game local data..
 
I can understand a cap on workshop earnings but 200? Isnt that supposed to be 2000?

I know the Wood Shop had a bug that makes you earn 13k easily each day, but even my Smithy or Silverworks could earn me between 1-2k but now they are all capped at 200 after buying them for 14k and minus 100 upkeep?


Meanwhile there are weapons/shields/armor that cost up to 20k
 
I think the whole point is that those weapons/armors aren't supposed to be borderline trivial to get. Within like a couple of weeks I was up to the 10s of thousands of denars just from trading, then went around buying enterprises and got a ridiculous amount of money, if it hadn't been patched I could have kitted everyone out in solid gold everything by now.

200/day isn't really that bad, it's still 5600/month and you can have up to 4 IIRC, so you can comfortably keep a fairly large elite stack of troops under you and have denars left over to invest in trading or whatever else.
 
I think the whole point is that those weapons/armors aren't supposed to be borderline trivial to get. Within like a couple of weeks I was up to the 10s of thousands of denars just from trading, then went around buying enterprises and got a ridiculous amount of money, if it hadn't been patched I could have kitted everyone out in solid gold everything by now.

200/day isn't really that bad, it's still 5600/month and you can have up to 4 IIRC, so you can comfortably keep a fairly large elite stack of troops under you and have denars left over to invest in trading or whatever else.
What do you mean 4? I have 3 and now it says i cant buy anymore.
Why does the 5600/month matter? Your expanses are based on daily basis are they not?

With 1 party and 1 city garrison ( of only 50 ) i am down to 800 income. I wanted to increase my garrison to protect the city and make a second party but how is that even manageable now, i was going to try caravans aswell but this 200 cap seems a bit much.
 
@Callum lords should spawn with 10-15 of their elite top tier troops, because at the moment they are not able to leave castles due to the extreme number of looters and bandits on the map, if a faction looses a battle and the lord spawns at a castle, they are all but useless, hence why one or two factions at the moment just gobble up the map. having a limit on bandit parties (ive seen looters with 72 men) would also help with this, looters should not be able to go over 10-15 men, more powerful bandits sure, but as it stands its a little silly. also make sure lords can earn money to recruit troops, maybe even let lords specifically be able to recruit from castles, because as it stands one faction will dominate after the first battle against somebody they are at war with.
 
Are the old saves incompatible with this patch or is it broken just for a few of us? Can't load any without crashing my game

Scrolling through 5 pages, finally found the question I wanted to ask...

Is this savegame compatible?
 
200 seems about right. It's one of the only ways to earn passive income in the game.

We pay armies daily now too though. A workshops worth should be based on the raw resources, trade caravans and location, not arbitrary numbers people BS into existence. Also trade caravans.
 
I agree, just fix the woodshop or at least raise the cap to like 700-800 denars. I spent 15k denars for 200 a day? Not fair that I should be making quadruple that.
 
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