Party Templates

Users who are viewing this thread

I've been messing around with adding new troops (female versions of bandits, trooops, caravan guards, etc...that aren't just straight copies of their male counterparts as per the other mods out there) and have added them into the game in the party templates.xml

First problem is that the game only reads the party templates.xml in the sandbox folder, it works if I overwrite the original one in there, but if I add it into my own moduledata folder it doesn't work. Doesn't make a difference if I name it something else or leave it with the same name.
The new troops work fine from my mod's moduledata folder though.

This is the id line from my xml node

<XmlName id="partytemplates" path="partytemplates"/>

Second problem is that while it works fine for bandits and kingdom parties adding extra troops to a caravan crashes my game, and adding extra troops to villagers simply adds more of the original troop rather than my new one. Less important this since I rarely interact with those parties, but I'd like to know what I'm doing wrong, if anything.

Was wondering if anyone had any ideas or had done this themselves.
 
Last edited:
Back
Top Bottom