Party limits

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ziox

Recruit
why am i limited from upgrading my units? and why can't i hire more units? my limit isn't even met. i have quite a few horses or something?
 
Limit for upgrading units: It is not realistic to command knights when you're level-1.

Limit for hiring more units: You need to increase your leadership skill.

Horses required?: No, every party member -other than Marnid&Borcha- bring their own equipment, including horses.

Welcome to the forums :)
 
i'm like a lvl 12 right now, and i have a party limit of 17, i think. but i have 8 now and i can't recruit anymore.
 
well you have probably filled up all of you're avaliable party slots so you can't hire anyone else, or you don't have any money
 
It is wise to have your men from a single race to avoid slot problem. By the way, you'll need an extra slot if you happen to rescue the kidnapped girl!
 
Sunds like an odd bug - or maybe you''ve pissed the faction you're trying to recruit from so they don't want give you some men ? (I never tried this, soI don't knowif it's implemented or not) - try moving to anothe town to check if it happens again.

I never had such a problem of being under the pary size limit, having free slots and money and yet not being able to recruit.
 
Lets say your limit of party members is 17 with 5 "slots" (the place where you see the names of party members). Each type of troop you have goes into a slot, such as peasant, farmer, watchman, etc., this also goes for Marnid & Borcha. If you have Marnid and Borcha they each take one slot, so now you have three slots available to fill with 14 other members (could be 15 but I believe you count as a "party member"). Now you have 3 slots left, the 1st has 3 farmers, 2nd has 2 peasants, and the 3rd has 2 watchman, that is a total of 7 out of your 14 remaining. Now you can hire 7 more of the SAME type of troops you have in your slots, farmers, peasants, and watchman. Since your slots are full you can not take on any other types of troops and this also means your existing troops can't get beyond watchman until you have empty slots.
 
Does anybody know if this will be changed in future versions of M&B? I find the unit-slot cap  extremely annoying, to the degree that it detracts serious value from the gameplay.
Secondly, does anyone know if this cap is 'hardcoded' or if it can be modded out? (I read another post on this, but cant seem to find it again).

It is especially a real pain in the backside when using mods, many of which add a bunch of heroes who fill up the available slots real fast.

Zathan
 
Rathyr said:
Dude, it was changed a long time ago.

Wow, really? I have .808 installed and I definitely have a limit to the number of different units I can have in my party? It's not 5 (as I understand from Highlander's post), more like somewhere in the range of 20-30, but I feel that's still not enough.
But I'll try out the tip from Highlander (thanks!), and if that little beauty works, then all is well... :)

Zathan
 
The limit is 24 types of units in a party (including the character's party). As far as I know this is a hard limit. I did like the leadership skill affecting the the number of types in your party, but it used to just add 1 more spot which seemed a little weak. Now as long as you have the leadership skill to have 24 members in your party you can have all 24 be different types of troops or NPC's.

mfberg
 
Yeah, Zathan, what's probably happened is that you have a high leadership, and have a high number of units in your party, which makes it seem like there are slots, when in fact there aren't. It's an easy mistake to make, don't worry about it  :)
 
Cleaning agent said:
Yeah, Zathan, what's probably happened is that you have a high leadership, and have a high number of units in your party, which makes it seem like there are slots, when in fact there aren't. It's an easy mistake to make, don't worry about it  :)

Well, doh, that's why I'm asking if this number of slots is hardcoded in the game itself or if it can be modifies (as Highlander suggested). Turns out, it can't. I've changed the base companion limit in the ini-file and started a new game even, but the number of slots is frozen at 24.
I'm very well aware that the number of party members doesn't equal number of slots available, but I'm quite furious at this limitation as I can't see a reason for it being in the game in the first place; in my experience it only serves to hamper gameplay.  :evil:

Zathan

I will gladly dub thee knight if you have a solution to this issue!  :wink:
 
In prior versions you started with about four or five slots, and leadership created another slot. So the max slots based on a 30 max charisma skill would have been 14 or 15 for you while the other armies on the map would still have the 24 limit. If you didn't have a spare slot you would have to wait until your whole group in a slot was ready for an upgrade to upgrade any. Prisoner types were also limited by prisoner skill to that number of slots. I think the .7 updates changed those to the liberal version we have now.

(That was fun, lets bring it back as an option).

mfberg
 
Naridill said:
Zathan said:
Bump, to ask if anyone knows if the 24-limit to unit types in one's army is indeed hardcoded or if it can be undoed.

Zathan

... because you want to drag around a zoo? You really don't need more than 24 unit types in your party. Or heroes.

I'm a collector, to put it straight. Anywho, I didn't ask out of need. If you have an answer, then post it here, if not, then don't.

Zathan
 
Naridill said:
Zathan said:
I'm a collector, to put it straight. Anywho, I didn't ask out of need. If you have an answer, then post it here, if not, then don't.

I don't, and I won't.

I will, however, share some witty remarks.

Dude, if you don't then you can't, there's a difference...  :P
Also, where's my promised witty remarks????

Zathan
 
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