jik
Knight

I have been looking through the native codes but either I am missing something or it's handled by the game engine. What I need to do is modify the visitors for a scene to include the player's party only, since there is no enemy party to start with. I am good with spawning the enemies later, but how do I get the player's party to spawn on the site? Most of the visitor spawn stuff deals with troop IDs, not parties (or party stacks).
Has any one done this? I'm thinking I need to manually go through the player's stack and add those troops to the scene, but how will I be sure that at the end of the battle, the troops involved will be the ones from the troop stacks? I guess I could remove them from the stack and also check who's left and put them back at the end of the battle.
Has any one done this? I'm thinking I need to manually go through the player's stack and add those troops to the scene, but how will I be sure that at the end of the battle, the troops involved will be the ones from the troop stacks? I guess I could remove them from the stack and also check who's left and put them back at the end of the battle.