• Please note that we've updated the Mount & Blade II: Bannerlord save file system which requires you to take certain steps in order for your save files to be compatible with e1.7.1 and any later updates. You can find the instructions here.

Part 10: Using the In-Game Edit Mode (up-to-date, complete)

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Disclaimer: this thread has neither been officially reviewed by Armagan himself, the author of the initial topic, nor by any TW employee, therefore it is not official

Having seen this thread (https://forums.taleworlds.com/index...e-in-game-edit-mode-outdated-incomplete.5623/ from section https://forums.taleworlds.com/index.php?forums/module-system-documentation.12/), I was struck by the fact that for 16 years it had not been completed even though it needed little effort to finish it. Suddenly, time froze and I realized it was my destiny to close the circle and complete the topic. I felt that TW had been struggling with misfortune with Bannerlord only due to failing to finish the development of the above-linked tutorial and I was the chosen one to end the streak of bad luck of the company. Now I enter the scene to fulfill the fate.

For Edit Mode basics, Scene Edit Mode and Terrain Edit Mode, head to: https://forums.taleworlds.com/index.php?threads/scening-a-definitive-guide-by-veledentella.447806, chapter 7.

For Face Edit Mode, press Ctrl + E with Edit Mode enabled in the launcher when in face generator screen. A window will appear with a hexadecimal facecode which can be copied by clicking on the pop-up box.
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