BL Coding overwriting native troops

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builder of the gods

Sergeant at Arms
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0
While overriding native troops by using an xml file with the same name and troop with the same id i find they are not overwritten as they are with other files.
Is there any way you guys know of that overrides the native troop completely?
- my mod loads first
- i use the same id
- i use the same xmlnode as sandboxcore
- the files have the same name as the original files
- if i copy paste my edited files to overwrite the native files in the native folder it works
 

genrev0914

Recruit
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3
The solution to that before is you should load your mod last, but in latest versions such as 1.5.1, it only works now when the mod is load first, but wont completely override the troops as the old equipment set will still get mixed.