Overlord Mod
Please let me know if you notice that I forgot to remove an item from The Wedding Dance. Thanks!
You will need 7-Zip to decompress this mod. This is worth your while, because the current beta version 7-Zipped is 69MB vs. a regular WinZip of 107MB. Use 7-Zip!
Download Beta 0.1.0 at the Repository.
Download the map fix.
Features of Overlord:
What will be in the next release:
Things I may do or will do at some point:
Issues to expect (I'll start crossing off as I fix them.):
Credits:
Due to the great interchange of work and items among mods, if your work is in Overlord and you are not listed, please let me know so I can credit you.
Please let me know if you notice that I forgot to remove an item from The Wedding Dance. Thanks!
You will need 7-Zip to decompress this mod. This is worth your while, because the current beta version 7-Zipped is 69MB vs. a regular WinZip of 107MB. Use 7-Zip!
Download Beta 0.1.0 at the Repository.
Download the map fix.
Features of Overlord:
- A completely new, custom map with a twist.
- An new, complete sixth faction - Maidens of Anar. A female faction. Other factions were not shrunk down. Anar has all new Maidens, towns, castles, and villages.
- The Peasant Woman --> Sword Sister line of troops completely redone as the Anar.
- A total of 31 recruitable Heroes.
- Disabled Hero complaints - have all 31 in your party.
- No wages or moral penalties for Heroes.
- fisheye's Auto-loot.
- Color Coded Messages system.
- Dynamic prisoner sell pricing - prisoner troop's level, Prisoner Management, and Trade skills affect the amount you get. It's now a lucrative business.
- Disease can strike a town or castle.
- Expanded the Forest Bandit line of troops.
- Expanded the Mountain Bandit line of troops.
- Many new outlaw parties.
- New Heraldic Armor items (looks just like the others, but new types, stats, and prices). Given to many top-tier troops.
- Get 10,000 denars when denied a captured castle or town.
- 20% chance of getting Peasant Women as recruits from villages.
- Village Elders offer quests much more often.
- World map colors for all parties - no more plain gray.
- Praven Reconstruction Project (the wall to the Guild Master is torn down )
- Rejenorst's Female Sounds, music, and other voice overs.
- Much faster horses, with much less hit points.
- Archers are no longer heavy infantry with missile weapons. Shields were removed. Better bows/crossbows added.
- Tweaked most troops' equipment.
- Improved after-battle loot. Fixed the troops' equipment so there is a chance for any item they use to be loot.
- Captured villages produce recruits of the new faction.
- Player's prisoners no longer automatically trimmed down from his towns/castles.
- Higher chance for positive cattle growth in villages.
- Some more tax revenue from towns, villages, and castles (counts for NPC Lords, too).
- Food amounts increased, consumed every 24 hours instead of 14 hours.
- Reduce player's renown every month instead of every week.
- Village improvement times drastically reduced.
- Schools now give +5 relation every month.
- Follow the Marshall quest is now a 90 days "give again" quest instead of 28 days.
- Cattle follow the player like merchant caravans.
- Access the Party and Inventory screens during a siege.
- Access the inventory screen in a siege battle.
- 80% chance to capture enemy Lords instead of 20%.
- "Hunt down fugitive" no longer reduces relation with village.
- Change your banner during the game.
- Collect all of your taxes at one of your fiefs.
- Give your troops to any allied Lord.
- Items from Talak's Unique Armory.
- Fixed "fight/surrender" dialog option order for Steppe Bandits. Fight is now the first option.
What will be in the next release:
- DtheHun fixed some "layer vibration" in the Aribeth armors, so a new .BRF will be included in the next release.
- New armor from DtheHun - Sisters of Battle armor.
- 1 new Hero has dialog so far
Things I may do or will do at some point:
- Maybe add a 7th faction.
- Going to add more OSP items.
- Rebalancing item weight, damage, and cost - including horses.
Issues to expect (I'll start crossing off as I fix them.):
- All the new Heroes need dialog.
- All Heroes have the same, default stats.
- Map terrain dead spots may exist.
- Item price/weight/stats balancing.
- Troop equipment balancing (especially the quick fix to replace The Wedding Dance items).
Credits:
- fisheye for the Autoloot and general scripting help over the years.
- TheMageLord for his tweaks and the Python equivalents.
- HokieBT for scripting help (tax collection in one place, if I remember, plus other help).
- Surrealarms female armor by DTheHun.
- Rejenorst for his female sounds, his music, and other voice overs. They really give the mod life.
- Talak for his Unique Armory.
- Fei Dao for helping to get female sounds integrated into the Python files.
- NCrawler for his original script for variable prisoner sell prices.
- saregona for the Better Horses Mod.
- All of the contributors of the OSP item sets.
- Everyone who contributes to M&B modding by answering questions and offering code.
Due to the great interchange of work and items among mods, if your work is in Overlord and you are not listed, please let me know so I can credit you.