I've searched and searched and searched again, but can't find a definitive formula for overland movement speed on the strategic map. I know soldier units have a "movement speed" value that is hidden, but I don't care about that so much since soldiers may be easily replaced. I also don't care so much about Riding skill and Athletics skill, which change if I put points there. And, I don't care so much about morale modifiers which fluctuate constantly.
What I'm trying to figure out is how horses, inventory slots, and weight of inventory figure into the formula. I've read "rules of thumb" about having 1 horse for every 5 filled inventory slots (including the horse). I've read that 2-3 horses plus 1 for each NPC is plenty. I've read that the weight of inventory has no effect on map movement speed. What I want to know is how exactly movement speed is calculated on the strategic map.
Let's assume I have an army, and carry no equipment whatsoever. Borcha, Marnid, and my main character are wearing pants, and that's it. I put one horse in my main character's "mount slot", and 40.0 weight of food in the "food slot". Now, to make the calculation easier, let's assume that due to my army units, morale, and Riding skill my overland map movement speed is 10.0.
Now I start adding equipment and inventory. How much can I add before I begin slowing down? How many horses can I add to offset the slowdown? At what point do horses become a speed liability? Is the weight of inventory a factor at all?
Through testing, I've discovered that if I carry lots of inventory and only 1 horse, my map speed is very slow. If I remove inventory and leave blank slots, my speed increases. If I fill these blank slots with horses, my speed increases even more.
I've also discovered that if I carry lots of horses, my map speed is somewhat slow. If I remove some horses and leave blank slots, my speed increases.
What I can't seem to figure out is how to carry the maximum amount of inventory at the maximum speed. Can anyone give me the formula, or something better than a "rule of thumb"?
Thanks
--Mydienon
What I'm trying to figure out is how horses, inventory slots, and weight of inventory figure into the formula. I've read "rules of thumb" about having 1 horse for every 5 filled inventory slots (including the horse). I've read that 2-3 horses plus 1 for each NPC is plenty. I've read that the weight of inventory has no effect on map movement speed. What I want to know is how exactly movement speed is calculated on the strategic map.
Let's assume I have an army, and carry no equipment whatsoever. Borcha, Marnid, and my main character are wearing pants, and that's it. I put one horse in my main character's "mount slot", and 40.0 weight of food in the "food slot". Now, to make the calculation easier, let's assume that due to my army units, morale, and Riding skill my overland map movement speed is 10.0.
Now I start adding equipment and inventory. How much can I add before I begin slowing down? How many horses can I add to offset the slowdown? At what point do horses become a speed liability? Is the weight of inventory a factor at all?
Through testing, I've discovered that if I carry lots of inventory and only 1 horse, my map speed is very slow. If I remove inventory and leave blank slots, my speed increases. If I fill these blank slots with horses, my speed increases even more.
I've also discovered that if I carry lots of horses, my map speed is somewhat slow. If I remove some horses and leave blank slots, my speed increases.
What I can't seem to figure out is how to carry the maximum amount of inventory at the maximum speed. Can anyone give me the formula, or something better than a "rule of thumb"?
Thanks
--Mydienon





