Outposts

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Tiarilir

Regular
I thought of this idea when playing Custom Settlements, so I figured why not give it a go and add as a suggestion?


You'd have to rework the script some if you wanted it in the mod. If you could get the AI's to build outposts too that'd be great.

http://forums.taleworlds.com/index.php/topic,73204.0.html


Thanks for your time.
 
I suspect that something like this (or even more elaborate) may already be in the works.

wickedshot 说:
Post any suggestions or requests in this thread.

Planned Features:

0.6 - raidable, conquerable, degradeable settlements
0.68 - hero professions, game start options
0.7 - dynamic objects, doors, ladder, and more
0.8 - upgradeable indoor areas and special areas
0.9 - spouses, children? more interaction with heroes, quests
1.0 - new overlandmap, polishing
1.x+ Adding content made by others and generally improving everything

Version 1.0+
-new world map
-placeable settlements (i.e. not camps at first, instead you can make a camp anywhere and then start building it up)
-Add Custom Troops by fisheye
 
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