Introduction:
I am Dekkers and I've made many Persistent World scenes such as Skyrim, Rhadaron, The Holy Lands, the Stormlands, Game of Thrones (Edit of Mike's remake and the original), War of the Three Kings and the North. I've always wanted to create a city map, but with my old PC it was simply impossible due to performance issues and I know it's unlikely that any SO would want to use a scene that's so 'heavy' if that describes it properly, as it'll have a lot of props. Anyway, I gave it a go but as I am having surgery soon I will not be mapping much more and thus I decided to publicly share it, so that if anyone feels like finishing it he/she can do so. This also means that anyone can use this map on his/her server.
I am Dekkers and I've made many Persistent World scenes such as Skyrim, Rhadaron, The Holy Lands, the Stormlands, Game of Thrones (Edit of Mike's remake and the original), War of the Three Kings and the North. I've always wanted to create a city map, but with my old PC it was simply impossible due to performance issues and I know it's unlikely that any SO would want to use a scene that's so 'heavy' if that describes it properly, as it'll have a lot of props. Anyway, I gave it a go but as I am having surgery soon I will not be mapping much more and thus I decided to publicly share it, so that if anyone feels like finishing it he/she can do so. This also means that anyone can use this map on his/her server.
Concept:
The scene consists of around 50% city and 50% landscape. The landscape is roughly finished and contains farms and trees (resources) for the items in the city. The city is full of houses (obviously) and has several factions, some in fortified places, some inbetween houses. There are a lot of taverns and markets, where players will be buying their armor, as the factions won't have armors in their own armouries like they're likely used to. Most of the city can be accessed with the exception of a few places I blocked off as they are so far from the interesting places that no one would go there anyway and so that I spare some props.
The scene consists of around 50% city and 50% landscape. The landscape is roughly finished and contains farms and trees (resources) for the items in the city. The city is full of houses (obviously) and has several factions, some in fortified places, some inbetween houses. There are a lot of taverns and markets, where players will be buying their armor, as the factions won't have armors in their own armouries like they're likely used to. Most of the city can be accessed with the exception of a few places I blocked off as they are so far from the interesting places that no one would go there anyway and so that I spare some props.
Images [Outdated!]:
The city from above
The city from the front
The city from one side
The city from the other side
The city from the port side
Overview
To do list
Download
Current file size: 622 KB
https://www.dropbox.com/s/ne74tdn14ijr8sh/scn_scene_13.sco?dl=0
Contact
Wish to ask me any questions? Add me on steam: http://steamcommunity.com/id/Dekkers147/
If you send me a PM on taleworlds it's unlikely that I will read it as I don't browse these forums very often.
You can also ask any questions regarding the map on this topic.
The city from above
To do list
-Fix bugs that will be found once the map is being used
Current file size: 622 KB
https://www.dropbox.com/s/ne74tdn14ijr8sh/scn_scene_13.sco?dl=0
scn_scene_13 scene_13 256 none none 0.000000 0.000000 100.000000 100.000000 -100.000000 0x0000000130000500000d23470000358c00006ec700001183
0
0
outer_terrain_beach
0
0
outer_terrain_beach
Wish to ask me any questions? Add me on steam: http://steamcommunity.com/id/Dekkers147/
If you send me a PM on taleworlds it's unlikely that I will read it as I don't browse these forums very often.
You can also ask any questions regarding the map on this topic.