SP Medieval [OSP] Teutonic Order: Drang nach Osten beta v. 0.99 and OSP Pack

Users who are viewing this thread

8352f762dcb5.jpg

335732071a5e.bmp

The previous topic is closed due to excessive flood it..



Operation time - mid 13th century. The starting point in 1240.

Factions:
- Teutonic Order (Livonia and Prussia lans)
- Princedom of Lithuania
- Novgorod Republic
- Principality of Poland (land of Gdansk, Kujawy and Mazovia)
- Pruteni (Prussian)
- Danish Estonia (Estland)
- Sweden Army

list of implemented in mod:
- New historical items
- New line of units
- Historical lords
- New banners
- New global map and map icons
- New scenes

The tournament was attended only heroes
changed randomly scene
Noble warriors, the uber cavalry units available after upgrade in the cities
own patrols
joining militias to the Lord in times of war

Disable Player kingdom
Joining the game with the selected fraction
The death of heroes in battle, or stunned (the likelihood of absconding - 50%)
replaced icons on the map

Changes Log beta version 0.92:
Scenes:
- for all has got 3 types of towns:
- pagan
- Catholic
- Orthodox
and factional division

From 11/04/2014:

- Training camps are replaced by mercenaries factions camps
- the names of the units are replaced by national (authentic). Regards Peter Guewan and BuKuHr

From 18/03/2015
- Unique (different) type of weapons to bands
- Galician druzhina and the Knights of robber enmity between himself and the other bandits
- Carefully selected background music in the spirit of the epoch
- the updated art
- Controllable camera after the Hero death in battle: Deathcam by MadVader, kt0 and Zephilinox
- The ability to hire a local nobles (NPC)
- Each faction has their own unique (elite) units
Trained from usual units factions in the towns by upgrading. Available only vassals faction which owns the town. Lords have them in your party.
- Unique historical NPC
- Animated Flags on the battlefield (for Crusaders faction)


- Improvements to the siege of the menu. Possibility of its planning (from Brytenwalda).

- Unique settlement (bishoprics, sacred groves) and religion
Possibility of choice of religious: Orthodox Christianity, Catholic Christianity or paganism.
- Building of temples, depending on the religion
- Ability to change Hero religion
- Religion influences your relationships with villages and towns
- The possibility of gradual change of religion in your lands
- Morale of warriors in the Hero party is also dependent on religion

- New sounds (national voting) voice Teutonic units (cries). Thanks you very much to Siegbert_von_Meklenburg and In Vain

- Display of units tree upgrade

- Added the Galician druzhina and Swedes banners

- Displays at the approach to the villages on the global map

The most important latest (beta 0.93) changes:
- a complete (Strictly historical!) rebalance trading goods and foods
- Fodder for horses (oats). In its absence, there is a strong slowdown party
- Detailed work NPC characters. dialogs also have been processing, but it can be have Bugs!
- Fixed some annoying bugs of the previous version
- Worked through family ties heroes, their age, reputation in accordance with the real story

The New Year's version of the Teutonic order: Drang nach Osten beta v. 0.96
It includes all changes in Fixes of 4 and 8 December 2018 published on the GameSource, namely:
- Fixed a crash on the global map
- Fixed arena in Teutonic towns
- Leaders of natianal bands are made by ordinary units (not Hero)
- Equalized the cost of mercenaries in camps and taverns
- Removed items that do not correspond to the epoch (pistol, alspitz, back-de-corbin, two-handed swords, eastern armors and weapons ...)
Besides:
- Fixed / Improved balance of Units and Items
- At the assault of castles and towns removed horses
- Added and Improved Russian Translation
- Improved dialogues of all NPC companions (currently only in the Russian lang.)
- Fixed Script-Errors and many bugs
- disputed territories
- Changed the negative effect companions have on each other's morale
- The opportunity to start a Crusade
- New system of the feudal lance recruitment (Optional)
The elite of Lithuania, Prussians and Novgorod are hired in towns. If you want to hire the elite of the Catholic Factions (including the Teutonic Order), then a small hint - use the Crusade. After starting it in a dialogue with the party there is a function of transferring troops.

the Russian thread

Download from GoogleDrive

Also mod will be periodically updated! Watch for this
NexusMods(OSP beta v. 0.99)

Team:
Vankod
Raudentius
HunterWolf
Max_marksman
Andre de Bur
Nekito_27
Хранитель
Uhryab
Serega
Peter Guewan
BuKuHr
Holycmore
Adrian van den Dorck
SUMASBROD
Vojd
Lord Jamestown
Janycz

Freelance:
Pashos, Amfitrion, Center61, ficus, dia151


working Screenshots:
5383eac05677.jpg

798c8a2bfb76.jpg

10929eaefcd3.jpg


1529d0d155bd.jpg


5b09ea249600.jpg

72d2c0723341.jpg

3966f2b46313.jpg
0HM8g.jpg

L3gci.jpg

U2Mpc.jpg

PcpRZ.jpg

_frPT.jpg

YcZ_0.jpg

sFTCh.jpg

5s2xD.jpg

mecJL.jpg


Scenes:

4973a8e05b3b.jpg

a35e20188d8a.jpg

6bbc5d604a0a.jpg

68a753222ce0.jpg

cd38aaf69034.jpg

0386dd380ca4.jpg

d53abf052faa.jpg

view_712mb6.jpg

view_4831mb1.jpg

view_990mb2.jpg

view_4407mb8.jpg

ece1ce98cce5.jpg

72965562246e.jpg

16dbbccc4e41.jpg

9cf4f0870b03.jpg

87c22b901086.jpg

9c776918e186.jpg

9907e61730f2.jpg

8bfff7163235.jpg

97bfe0006d2d.jpg

b393abce61d0.jpg

1302d0b35270.jpg

313c3c439886.jpg

990ff0f41aab.jpg

e7a19c3f9aa7.jpg

9f8a6088ad63.jpg

080c98f5113b.jpg

The authors are grateful to mod:

Credits:

some of kuauiks textures and models
Faradon by OSP Faradon's Smithy
Dejawolf by OSP Medieval Helmet Pack
Yellowmosquito, by Banner and Flag Standardization Pack
Lav by open source code Civilians Mod
Iboltax by OSP Face Improvement Project
iggorbb OSP
Rath0s by 11th_13th_century_armour
Yamabusi by [Item] Battlefield Priests for Calradia
Lumos by Outposts Kit
creators shader swaying on the wind (authors of The Deluge Slawomir of Aaarrghh)
Deathcam by MadVader, kt0 and Zephilinox
Dynamic Kingdom Troop Tree Presentation (dunde)
Narf's Rus Armour Pack (Narf of Picklestink)
Tavern Animation Pack (Slawomir of Aaarrghh)

Brytenwalda and addon Viking Conquest team for open sources and module system
ntb_15 by some map icons

Siegbert_von_Meklenburg and In Vain by German-voiceovers

Team Crusaders Way to Expiation by OSP Pack and other supports

Rus XIII century the original/"old" mod team

Special thanks to Kovas'u for models of helmets, shields, armor and horses


Video
Alpfa version

Battle on Neva (Mod Drang Nach Octen)
 
Last edited:
1240, you don't have kingdom of Lithuania yet, and the Teutonic order doesn't even rule Livonia yet. Instead you have small Baltic and Finnic principalities and tribes filling the region.

And what the **** is your Prussia supposed to be? Baltic Prussians fighting against the order (who had been largely defeated by this point), or the Teutonic order itself, which came to rule the region?
 
Because it
not a kingdom of Lithuania, but the Lithuanian principalities
1237 incorporation Brothers of the Sword and the Teutonic Order
conquest of Prussia lasted up to 1280's
 
Since this will probably get quite big, quite fast and this only topic will be flooded with ALL types of questions and ideas and posts. You should really consider creating a sub-forum for all this :smile:

Unless there's something hard about it or something has you pre-occupied that prevents this from happening. But still, would like to see this mod expand :mrgreen:
 
Tutis said:
Since this will probably get quite big, quite fast and this only topic will be flooded with ALL types of questions and ideas and posts. You should really consider creating a sub-forum for all this :smile:

Unless there's something hard about it or something has you pre-occupied that prevents this from happening. But still, would like to see this mod expand :mrgreen:

you cant decide to create a sub forum. Only a moderator can do that for you.
 
Tutis said:
Why doesn't this have a sub-forum of its own? :mrgreen:
Because it's a single-page thread of a mod still in development?  :mrgreen:  Only mods which have had a release normally get a sub-forum. :razz:
 
Serega_B said:
Tutis said:
Vankod said:
mod has a sub-forum on Russian site :smile:
http://rusmnb.ru/index.php?board=95.0

Russian forum :neutral:

*Interest about the mod dies* :lol:

:grin: :grin: :grin: :grin:  Rus: XIII Century, Warhammer,  Crusader - Way to expiation,  A Game of Thrones, With Fire & Sword - these are the Russian development and if they it isn't better European, obviously isn't worse

Most of those have been in development for years, only one has been released. Can't really brag about yet to be released projects.
 
i really hope that this mod could get his final day. the setting is really interresting and amazing to me. i mean, there are lot of mods for europe in the middle age, but not a single one gave prussia or lithuania such an good view! i played the 0.5 version, i liked it, the only thing that got me mad was the settlements under the map, not on the map.
 
I wish everyone good health and reported.
Project Drang nach Osten alive! Lately, he added new qualitative model, a detailed global map etc.
They will be exhibited within the demonstration.
But the author categorically lacking inspiration. Please, lay out in this topic qualitative historical arts (not fantasy), photos, videos.
Just welcome ambitious ideas on gameplay and writing quests (small story) for mod. However, to adjust their suggestions with the capabilities of the engine and realism.
 
Back
Top Bottom