Efe Karacar'ın yapmış olduğu kod.
demir vücut skilline bağlı olarak, etrafınızdaki belirli bir aralıkta düşmanları size karşı saldırı yapmasını sağlar.
demir vücut skilline bağlı olarak, etrafınızdaki belirli bir aralıkta düşmanları size karşı saldırı yapmasını sağlar.
Code:
#Taunting system
common_taunting_system = (
0, 0, 180, [(key_clicked, key_o),],
[
(get_player_agent_no, ":cool_man"),
(agent_get_troop_id, ":cool_trp", ":cool_man"),
(store_skill_level, ":i_skl_level", "skl_ironflesh", ":cool_trp"),
(agent_get_position, pos1, ":cool_man"),
(assign, ":t_value", 100),
(try_begin),
(eq, ":i_skl_level", 1),
(assign, ":t_value", 150),
(else_try),
(eq, ":i_skl_level", 2),
(assign, ":t_value", 200),
(else_try),
(eq, ":i_skl_level", 3),
(assign, ":t_value", 250),
(else_try),
(eq, ":i_skl_level", 4),
(assign, ":t_value", 300),
(else_try),
(eq, ":i_skl_level", 5),
(assign, ":t_value", 350),
(else_try),
(eq, ":i_skl_level", 6),
(assign, ":t_value", 400),
(else_try),
(eq, ":i_skl_level", 7),
(assign, ":t_value", 450),
(else_try),
(eq, ":i_skl_level", 8),
(assign, ":t_value", 500),
(else_try),
(eq, ":i_skl_level", 9),
(assign, ":t_value", 550),
(else_try),
(eq, ":i_skl_level", 10),
(assign, ":t_value", 600),
(try_end),
#(val_add, ":t_value", 3000), #DEBUG
(assign, reg0, ":t_value"),
(try_for_agents, ":taunted"),
(agent_get_position, pos2, ":taunted"),
(get_distance_between_positions, ":t_distance", pos1, pos2),
(le,":t_distance", ":t_value"),
(agent_is_alive, ":taunted"),
(neg|agent_is_ally, ":taunted"),
(agent_force_rethink, ":taunted"),
(agent_clear_relations_with_agents, ":taunted"),
(agent_set_is_alarmed, ":taunted", 0),
(agent_set_look_target_agent, ":taunted", ":cool_man"),
(try_begin),
(agent_is_alive, ":cool_man"),
(agent_add_relation_with_agent, ":taunted", ":cool_man", -1),
(agent_set_is_alarmed, ":taunted", 1),
(agent_set_scripted_destination, ":taunted", pos1),
(try_end),
(try_end),
#(agent_get_number_of_enemies_following, ":t_taunted", ":cool_man"),
#(assign, reg1, ":t_taunted"),
(display_message, "@ Taunt launched. {reg0} is the taunt range."),
])