30/1/2011: The original introductory post has been archived within the below spoiler tags. Most of the image links have died and much of the information is outdated. I've hidden it to avoid confusion and conveying a sense of dereliction.
I will update this thread with a new introduction soon. This will continue to serve as a thread to introduce people to PWMOD in the future.
v3.1 DOWNLOAD + INSTALLATION INSTRUCTIONS
Explore the world
Join a kingdom
Defend your castle
Raise money; spend it
The Arena!
Knavely brigands!
Jousting!
Castle armouries!
1 Map
No 'rounds'
No 'teams'
No rules
1.4 Megabytes of Sandbox Goodness.
v3.1 DOWNLOAD + INSTALLATION INSTRUCTIONS
The critics are raving about PWMod!:
" What does this exactly do?"
-Kurtensen
" What the hell? Is this just a scam to get downloads?"
-COGlory
" if it is thats just retarded"
-peton
" This mod is utter, utter ****e."
-gamerman345
" Ehmmm Persitant world is just a troll mod, what the hell you people on about ?"
-Munx
" Persistant world is neither persistant nor it it is a world"
-Skurcey
But don't just take their word for it; download today and enter the world that makes Darktide look like primary school.
Unless I haven't got a server hosting it yet, in which case, download today and patiently await the world that makes Darktide look like primary school.
PROFICIENCIES
Additional notes:
1. Archers have powerdraw 5 and can use every bow. Brigands have powerdraw 3 and can use Short Bows, Nomad Bows, Longbows only.
2. Only Men-at-Arms can access the heavier armours and helmets.
FAQ
Is this really a 'persistant world'?
Not really, I've simply maxed out the round timer to 2 hours to emulate the feel of a persistant world. The words were chosen because they best decribe the 'gist' of the mod and what it is aiming towards.
How do I play?
Once installed, just look for a server hosting the mod and join. There's no singleplayer at all.
How do I 'join a kingdom'?
Wear their armour. That's it. Everything else is player organised and controlled.
How do you 'win'?
It's all RP and player content.
There are no gameplay mechanics that create victory. We intend to organise RP events in which a kingdom successfully conquers another kingdom's castle if they can plant their flag on the enemy battlements, etc.
It's hard to select weapons on the weapon racks!
Weapons don't have collision meshes when in object form, so selecting them is a little tricky. Aim for where you would grip the weapon and it should be quite easy from there.
How do I get the heavy armours?
I ran out of room in the normal amour slots, so instead select the weapon slots on the right and the heavy armours will be there (if you're a Man-at-Arms (dismounted or mounted)).
Why are weapons bought from blacksmiths but armour and horses bought at the equipment screen?
I wanted to make it that nothing could be bought at the equipment screen. But when you spawn armour at a blacksmith you can't equip it (hardcoded AFAIK), and when you spawn horses the server crashes.
Uh... this MOD is pretty ****e?
I have extremely limited modding skills, and this mod will not appeal to everyone. Move along.
I just paid 2,000 Denari for a bow and I can't pick it up!
Only archers and bandits can use bows, everyone makes this mistake.
When I carry a flag it looks ridiculous!
Flag models are perpendicular to weapon models. So when you place it on the ground, they stand up instead of lying flat. As a result, they look silly when you carry them around.
NPCS?
No.
Thankyou to the following people who are highly talented, extremely helpful, or both!:
Highlander
Arch3r
Vornne
Vincenzo
Archevious
Alpha testers:
Marshall
Aleczacool
Infetrix
HTAPAWASO
I will update this thread with a new introduction soon. This will continue to serve as a thread to introduce people to PWMOD in the future.
v3.1 DOWNLOAD + INSTALLATION INSTRUCTIONS
Explore the world
Join a kingdom
Defend your castle
Raise money; spend it
The Arena!
Knavely brigands!
Jousting!
Castle armouries!
1 Map
No 'rounds'
No 'teams'
No rules
1.4 Megabytes of Sandbox Goodness.
v3.1 DOWNLOAD + INSTALLATION INSTRUCTIONS
The critics are raving about PWMod!:
" What does this exactly do?"
-Kurtensen
" What the hell? Is this just a scam to get downloads?"
-COGlory
" if it is thats just retarded"
-peton
" This mod is utter, utter ****e."
-gamerman345
" Ehmmm Persitant world is just a troll mod, what the hell you people on about ?"
-Munx
" Persistant world is neither persistant nor it it is a world"
-Skurcey
But don't just take their word for it; download today and enter the world that makes Darktide look like primary school.
Unless I haven't got a server hosting it yet, in which case, download today and patiently await the world that makes Darktide look like primary school.
PROFICIENCIES
CLASS | 1-Hand | 2-Hand | Polearm | Bow | Crossbow | Athletics | Riding | Shield | Powerstrike | Ironflesh |
Archer | 90 | 60 | 60 | 150 | 1 | 6 | 2 | 1 | 1 | 1 |
Crossbowman | 90 | 60 | 60 | 1 | 160 | 5 | 2 | 1 | 1 | 1 |
Infantry | 100 | 100 | 110 | 1 | 1 | 5 | 2 | 4 | 4 | 5 |
Man-at-Arms (Dismounted) | 110 | 110 | 1 | 1 | 1 | 5 | 2 | 4 | 4 | 5 |
Man-at-Arms (Mounted) | 100 | 100 | 110 | 1 | 1 | 1 | 5 | 3 | 3 | 4 |
Additional notes:
1. Archers have powerdraw 5 and can use every bow. Brigands have powerdraw 3 and can use Short Bows, Nomad Bows, Longbows only.
2. Only Men-at-Arms can access the heavier armours and helmets.
FAQ
Is this really a 'persistant world'?
Not really, I've simply maxed out the round timer to 2 hours to emulate the feel of a persistant world. The words were chosen because they best decribe the 'gist' of the mod and what it is aiming towards.
How do I play?
Once installed, just look for a server hosting the mod and join. There's no singleplayer at all.
How do I 'join a kingdom'?
Wear their armour. That's it. Everything else is player organised and controlled.
How do you 'win'?
It's all RP and player content.
There are no gameplay mechanics that create victory. We intend to organise RP events in which a kingdom successfully conquers another kingdom's castle if they can plant their flag on the enemy battlements, etc.
It's hard to select weapons on the weapon racks!
Weapons don't have collision meshes when in object form, so selecting them is a little tricky. Aim for where you would grip the weapon and it should be quite easy from there.
How do I get the heavy armours?
I ran out of room in the normal amour slots, so instead select the weapon slots on the right and the heavy armours will be there (if you're a Man-at-Arms (dismounted or mounted)).
Why are weapons bought from blacksmiths but armour and horses bought at the equipment screen?
I wanted to make it that nothing could be bought at the equipment screen. But when you spawn armour at a blacksmith you can't equip it (hardcoded AFAIK), and when you spawn horses the server crashes.
Uh... this MOD is pretty ****e?
I have extremely limited modding skills, and this mod will not appeal to everyone. Move along.
I just paid 2,000 Denari for a bow and I can't pick it up!
Only archers and bandits can use bows, everyone makes this mistake.
When I carry a flag it looks ridiculous!
Flag models are perpendicular to weapon models. So when you place it on the ground, they stand up instead of lying flat. As a result, they look silly when you carry them around.
NPCS?
No.
Thankyou to the following people who are highly talented, extremely helpful, or both!:
Highlander
Arch3r
Vornne
Vincenzo
Archevious
Alpha testers:
Marshall
Aleczacool
Infetrix
HTAPAWASO