Torborg
Recruit

Hier there!
Is it just me or is there really no way to tell where the enemie is comming from once you entered battle?
Maybe a "radar" would spoil the atmosphere, but right now, I'm sometimes rather helpless in finding the enemy.
Yeah, you can give the order "charge" and then follow the direction your men are running to - or wait until your enemies find, no, come to you (there must be a beacon on your head always telling them where you are). It works, okay, but I think there is more potential:
How about....
- a "roughly-painted" map of the surroundings where scouts have marked the believed starting-point of the enemy forces?
- A horn blast - or something like that - when one of your man has discovered the enemy - and/or another one when fighting begins?
- Having scouts in your army, who spread out beginning of battle trying to locate the enemy (or whose presence in your army gives you more details on where it could be at the beginning or during the battle)
- being able to create smaller groups / task forces in your army, who you can order individually (e.g. Group 1: Stay here, Group 2: Charge, Group 3: Get out of sight and wait there - for a latter "surprise") I know the options are limited due to the fact, that you don't go to battle with all of your forces at once and only start with 6 or 7 - but I would love to order my archers to stand on a hill, shooting at the enemy, while my knights follow me luring the enemy to/away from them.
Just a few thoughts...
Is it just me or is there really no way to tell where the enemie is comming from once you entered battle?
Maybe a "radar" would spoil the atmosphere, but right now, I'm sometimes rather helpless in finding the enemy.
Yeah, you can give the order "charge" and then follow the direction your men are running to - or wait until your enemies find, no, come to you (there must be a beacon on your head always telling them where you are). It works, okay, but I think there is more potential:
How about....
- a "roughly-painted" map of the surroundings where scouts have marked the believed starting-point of the enemy forces?
- A horn blast - or something like that - when one of your man has discovered the enemy - and/or another one when fighting begins?
- Having scouts in your army, who spread out beginning of battle trying to locate the enemy (or whose presence in your army gives you more details on where it could be at the beginning or during the battle)
- being able to create smaller groups / task forces in your army, who you can order individually (e.g. Group 1: Stay here, Group 2: Charge, Group 3: Get out of sight and wait there - for a latter "surprise") I know the options are limited due to the fact, that you don't go to battle with all of your forces at once and only start with 6 or 7 - but I would love to order my archers to stand on a hill, shooting at the enemy, while my knights follow me luring the enemy to/away from them.
Just a few thoughts...