sPOONz
Sergeant

An issue Ive always been bothered with by playing vanilla or mods is in the way the A.I factions conqure towns/castles. For instance, where faction A from will conqure random castles from faction B whos all the way over the other side of the map. Resulting in faction territory being very mixed up.
This dosnt happen in POP. Here, factions seem to gradually 'expand,' which is much more pleasing. I guess it creates the illusion that factions operate in a more 'realistic' manner.
Has there been some programming to make this so, thats unique to POP? Is anyone aware of other mods that make their factions expand in this way?
I ask as Ive returned to playing warband. Thought I give some other mods ago but remembered why I stuck to POP before. I see there are new mods about now, but having been conditioned for POP standards Im reluctant to try.
This dosnt happen in POP. Here, factions seem to gradually 'expand,' which is much more pleasing. I guess it creates the illusion that factions operate in a more 'realistic' manner.
Has there been some programming to make this so, thats unique to POP? Is anyone aware of other mods that make their factions expand in this way?
I ask as Ive returned to playing warband. Thought I give some other mods ago but remembered why I stuck to POP before. I see there are new mods about now, but having been conditioned for POP standards Im reluctant to try.








