ardaarsen01
Sergeant

Hey ,
I want to obtain the stagger animation but there are plenty of animations . I tried to read and understand flags , but i have no idea about animations.py .
I want my character to be kicked by a bot . The code for kicking is done but i cant get the true stagger animation . Anyone knows how to get stagger animation ???
I want to obtain the stagger animation but there are plenty of animations . I tried to read and understand flags , but i have no idea about animations.py .
#(agent_set_animation, ":player_agent" , "anim_strike_head_left", 1),
#(agent_set_animation, ":player_agent" , "anim_strike_head_right", 1),
#(agent_set_animation, ":player_agent" , "anim_strike_head_front", 1),
#(agent_set_animation, ":player_agent" , "anim_strike_head_back", 1),
#(agent_set_animation, ":player_agent" , "anim_strike_chest_left", 1),
#(agent_set_animation, ":player_agent" , "anim_strike_chest_right", 1),
#(agent_set_animation, ":player_agent" , "anim_strike_chest_front", 1),
#(agent_set_animation, ":player_agent" , "anim_strike_chest_back", 1),
#(agent_set_animation, ":player_agent" , "anim_strike_abdomen_left", 1),
#(agent_set_animation, ":player_agent" , "anim_strike_abdomen_right", 1),
#(agent_set_animation, ":player_agent" , "anim_strike_abdomen_front", 1),
#(agent_set_animation, ":player_agent" , "anim_strike_abdomen_back", 1),
#(agent_set_animation, ":player_agent" , "anim_strike_legs_left", 0),
#(agent_set_animation, ":player_agent" , "anim_strike_legs_right", 0),
#(agent_set_animation, ":player_agent" , "anim_strike_legs_front", 0),
#(agent_set_animation, ":player_agent" , "anim_strike_legs_back", 0),
#(agent_set_animation, ":player_agent" , "anim_strike2_head_left", 1),
#(agent_set_animation, ":player_agent" , "anim_strike2_head_right", 1),
#(agent_set_animation, ":player_agent" , "anim_strike2_head_front", 1),
#(agent_set_animation, ":player_agent" , "anim_strike2_head_back", 1),
#(agent_set_animation, ":player_agent" , "anim_strike2_chest_left", 1),
#(agent_set_animation, ":player_agent" , "anim_strike2_chest_right", 1),
#(agent_set_animation, ":player_agent" , "anim_strike2_chest_front", 1),
#(agent_set_animation, ":player_agent" , "anim_strike2_chest_back", 1),
#(agent_set_animation, ":player_agent" , "anim_strike2_abdomen_left", 1),
#(agent_set_animation, ":player_agent" , "anim_strike2_abdomen_right", 1),
#(agent_set_animation, ":player_agent" , "anim_strike2_abdomen_front", 1),
#(agent_set_animation, ":player_agent" , "anim_strike2_abdomen_back", 1),
#(agent_set_animation, ":player_agent" , "anim_strike2_legs_left", 0),
#(agent_set_animation, ":player_agent" , "anim_strike2_legs_right", 0),
#(agent_set_animation, ":player_agent" , "anim_strike2_legs_front", 0),
#(agent_set_animation, ":player_agent" , "anim_strike2_legs_back", 0),
#(agent_set_animation, ":player_agent" , "anim_strike3_head_left", 1),
#(agent_set_animation, ":player_agent" , "anim_strike3_head_right", 1),
#(agent_set_animation, ":player_agent" , "anim_strike3_head_front", 1),
#(agent_set_animation, ":player_agent" , "anim_strike3_head_back", 1),
#(agent_set_animation, ":player_agent" , "anim_strike3_chest_left", 1),
#(agent_set_animation, ":player_agent" , "anim_strike3_chest_right", 1),
#(agent_set_animation, ":player_agent" , "anim_strike3_chest_front", 1),
#(agent_set_animation, ":player_agent" , "anim_strike3_abdomen_left", 1),
#(agent_set_animation, ":player_agent" , "anim_strike3_abdomen_right", 1),
#(agent_set_animation, ":player_agent" , "anim_strike3_abdomen_front", 1),
#(agent_set_animation, ":player_agent" , "anim_strike3_abdomen_back", 1),
#(agent_set_animation, ":player_agent" , "anim_strike_head_right", 1),
#(agent_set_animation, ":player_agent" , "anim_strike_head_front", 1),
#(agent_set_animation, ":player_agent" , "anim_strike_head_back", 1),
#(agent_set_animation, ":player_agent" , "anim_strike_chest_left", 1),
#(agent_set_animation, ":player_agent" , "anim_strike_chest_right", 1),
#(agent_set_animation, ":player_agent" , "anim_strike_chest_front", 1),
#(agent_set_animation, ":player_agent" , "anim_strike_chest_back", 1),
#(agent_set_animation, ":player_agent" , "anim_strike_abdomen_left", 1),
#(agent_set_animation, ":player_agent" , "anim_strike_abdomen_right", 1),
#(agent_set_animation, ":player_agent" , "anim_strike_abdomen_front", 1),
#(agent_set_animation, ":player_agent" , "anim_strike_abdomen_back", 1),
#(agent_set_animation, ":player_agent" , "anim_strike_legs_left", 0),
#(agent_set_animation, ":player_agent" , "anim_strike_legs_right", 0),
#(agent_set_animation, ":player_agent" , "anim_strike_legs_front", 0),
#(agent_set_animation, ":player_agent" , "anim_strike_legs_back", 0),
#(agent_set_animation, ":player_agent" , "anim_strike2_head_left", 1),
#(agent_set_animation, ":player_agent" , "anim_strike2_head_right", 1),
#(agent_set_animation, ":player_agent" , "anim_strike2_head_front", 1),
#(agent_set_animation, ":player_agent" , "anim_strike2_head_back", 1),
#(agent_set_animation, ":player_agent" , "anim_strike2_chest_left", 1),
#(agent_set_animation, ":player_agent" , "anim_strike2_chest_right", 1),
#(agent_set_animation, ":player_agent" , "anim_strike2_chest_front", 1),
#(agent_set_animation, ":player_agent" , "anim_strike2_chest_back", 1),
#(agent_set_animation, ":player_agent" , "anim_strike2_abdomen_left", 1),
#(agent_set_animation, ":player_agent" , "anim_strike2_abdomen_right", 1),
#(agent_set_animation, ":player_agent" , "anim_strike2_abdomen_front", 1),
#(agent_set_animation, ":player_agent" , "anim_strike2_abdomen_back", 1),
#(agent_set_animation, ":player_agent" , "anim_strike2_legs_left", 0),
#(agent_set_animation, ":player_agent" , "anim_strike2_legs_right", 0),
#(agent_set_animation, ":player_agent" , "anim_strike2_legs_front", 0),
#(agent_set_animation, ":player_agent" , "anim_strike2_legs_back", 0),
#(agent_set_animation, ":player_agent" , "anim_strike3_head_left", 1),
#(agent_set_animation, ":player_agent" , "anim_strike3_head_right", 1),
#(agent_set_animation, ":player_agent" , "anim_strike3_head_front", 1),
#(agent_set_animation, ":player_agent" , "anim_strike3_head_back", 1),
#(agent_set_animation, ":player_agent" , "anim_strike3_chest_left", 1),
#(agent_set_animation, ":player_agent" , "anim_strike3_chest_right", 1),
#(agent_set_animation, ":player_agent" , "anim_strike3_chest_front", 1),
#(agent_set_animation, ":player_agent" , "anim_strike3_abdomen_left", 1),
#(agent_set_animation, ":player_agent" , "anim_strike3_abdomen_right", 1),
#(agent_set_animation, ":player_agent" , "anim_strike3_abdomen_front", 1),
#(agent_set_animation, ":player_agent" , "anim_strike3_abdomen_back", 1),
