aoineko
Recruit
Original M&B shaders was created for Shader Model 2.0. I just recompiled the shaders to use SM 3.0. If you have a video card compatible with SM 3.0, you will notice small improvement in performance: 0 ~ 5% depending of the scene (I suppose only few shader have been really optimized).
To install, download the archive, backup your <M&B>\mb.fxo (rename it what ever you want), then copy the new one from the zip at the same place.
I didn't changed the shaders source but I'm sure we can optimize it for SM 3.0 et 4.0. I will investigate this soon.
To install, download the archive, backup your <M&B>\mb.fxo (rename it what ever you want), then copy the new one from the zip at the same place.
I didn't changed the shaders source but I'm sure we can optimize it for SM 3.0 et 4.0. I will investigate this soon.