OpenBRF Tutorials?

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I'm curious, are there any OpenBRF tutorials you know of? I just downloaded it and I don't understand how to use it.

I tried a forum and Google search and couldn't find anything of use.
 
Alrighty. So first of all, I hope you know how to export your model as a obj. After that, open up openbrf. Now, click file or edit, can't remember and click import new static mesh. Now, find your obj file and import it. It will ask something about multiple materials etc, just click no. Now, your model needs a material which will show the texture on it. So, go to the material tab, click create a new material. We will call this new_mat. Now, without closing openbrf, go find your models texture and convert it to dxt1 dds format. Then, copy the texture to your modules texture folder. Now,in openbrf, go to the texture tab, click new texture and type the exact same name of your texture which you put to the texture folder. Now, if you did it right, you should be able to see a preview of the texture in openbrf. Now, go back to the material tab, and on texture a, put the name of your texture to that field. Now, go to your mesh tab, edit the material which it will use to your material, which I said to be, example, new_mat. Now, the mesh will have your material. Now just save it as mb format brf file. I didn't explain using normal maps, specular nor the shaders though.
 
Thanks for the info. I just don't know how to "export my model as an obj." Isn't OpenBRF the program you use to create new armor pieces, items, etc or am I completely wrong?

I'm really new to modding.
 
Isn't OpenBRF the program you use to create new armor pieces, items, etc or am I completely wrong?
Completely wrong, unfortunately, but that's OK :-)

To make the armor pieces and other stuff, you need to use a modeling application.  Wings3D is free and easy to use, and is a great tool for newbies to learn with.
 
xenoargh said:
Isn't OpenBRF the program you use to create new armor pieces, items, etc or am I completely wrong?
Completely wrong, unfortunately, but that's OK :-)

To make the armor pieces and other stuff, you need to use a modeling application.  Wings3D is free and easy to use, and is a great tool for newbies to learn with.

Thanks a TON!

Just curious, what do you use OpenBRF for then?
 
I'm sorry for the hijacking, but neither tutorials or the search helped me with this:

1.- How can I reliably measure the size of a shield? I can't move the ruler in openBRF, and it starts counting from what I think is the elbow of the user.

2.- How is measured the size of a kite or comet shield?

Thanks.
 
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