One Month To Go and I Have Cold Feet

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It is not modders job to fix a broken game. We pay full price to a company that offers us a product and we expect the best from them. Modders can fix the AI, modders can add that, add this... Thats not how it should be, modders are the ones to add additional features to the game, not to fix existing ones.

I was just about to say the same. Again I actually trust that Taleworlds will give us a good game when it officialy comes out, but this kind of mentality is not good for the Mount and Blade series or gaming in general.
 
Actually Armagan Bey said there will be stuff which we will be suprised. At least they want to hide some stuff and given that we dont know much about diplomacy etc. my expectations are high.
One thing i am afraid is they may delibarately design the game simple since many consider the game complex.
 
In warband you couldn't access the AI code at all, and since it's a core feature that they need to run as fast as possible (i.e. on the .exe), I wouldn't assume they'd put it on the editable API along with all the other stuff. I could be wrong, but don't assume the AI will be available for modders to edit.

Yes, but Warband was not designed to be as moddeable as Bannerlords.
They spend quite a lot of time saying that this game is being built carefully taking in account eventual moddings.
 
I was just about to say the same. Again I actually trust that Taleworlds will give us a good game when it officialy comes out, but this kind of mentality is not good for the Mount and Blade series or gaming in general.

Of course it is his job. But no matter how good they can polish an AI, it will always become obsolete in some time.
With mods, and many peopple making or teaching the AI how to apply certain custom tactics or wathever, this game can remain a challenge for a long long long time.

So that is why i dont care that much how the AI is in the EA. I know we will can tweak it somehow and make something impresive.
 
Yes, but Warband was not designed to be as moddeable as Bannerlords.
They spend quite a lot of time saying that this game is being built carefully taking in account eventual moddings.

Yeah, they're saying that, but the fact is that you can't have everything in a game be moddable without basically giving you the source code and compiler for the files in the executable, and no company is ever going to do this since it basically means you have to let people pirate your game. Things like AI, Pathfinding, Physics and other core features can only be tweaked slightly at best.
 
Yeah, they're saying that, but the fact is that you can't have everything in a game be moddable without basically giving you the source code and compiler for the files in the executable, and no company is ever going to do this since it basically means you have to let people pirate your game. Things like AI, Pathfinding, Physics and other core features can only be tweaked slightly at best.

How do you know?? An AI can be scripted OUTSIDE the compiled exe. in a C# file for example.
 
Not necessary talking about game mechanics, most of which has been covered for years in their developers blogs together with a number of videos. I was more or less talking about the people here worrying the game will be bad because they don't spoil too much about the story or possible events taking place in-game. Yet from screenshots it seems pretty similar to Warband in terms of 'find and kill the raiders''-missions and even ''return the cows''/''escort the peasants/caravans''-missions. Aside from that any real new missions or impact in-game has yet to be shown, but it's likely there are new depth of things. Also, they are obviously testing the single-player and has been for a long time. Steamdb often tracked like 50 players or so playing at the same time.
Well, here is the thing. Bannerlord is a SANDBOX. You can't "spoil" yourself on an experience that will be different every playthrough. Of course, quests are going to be repetitive, but we don't even know what kind of quests to expect mid-late game. They would drop hints about kidnapping, criminal features, but never actually explained how that would integrate with other features making them pretty confusing and mysterious.

Also, right now you are simply assuming a story-mode will be present in-game, so you are trying to criticize a demographic who must first see-through YOUR lens of perception of what the game will be. Now I could be wrong, but I remember them saying the only kind of narrative they want in SP is the beginning when introducing the new factions with exposition, with everything else being more or less Sandbox.
 
There is a blog post or modders FAQ where they mentioned how AI stuff wasn't moddable but I can't navigate these new forums to save my life. Plus a lot of the blog links are broken.

That is the post you were refering to. So we actually do know plenty about what's possible and what not.

But to be honest, if anything, I am more on the modelling side of things and a lot of that coming stuff is simply mumbo-jumbo to me.
 
Maybe we won’t get early access in March)
Lack of information on early access - scares me :xf-eek:
 
Of course, quests are going to be repetitive, but we don't even know what kind of quests to expect mid-late game. They would drop hints about kidnapping, criminal features, but never actually explained how that would integrate with other features making them pretty confusing and mysterious.
As I stated in a previous post as well as in this: I do not expect the game to be any more than what's been evidently shown. Any No Man's Sky-tier hype is gone after the game being postponed for ten years. Take it or leave it, it's going to be released into Early Access for a reason. As a NRP fellow we've been critizing TaleWorlds for ages due to their ridiculous ways of handling matters without involving the community or those affected.
 
Those are employees, and someone posted a thread a while back where they noticed they were all on certain days at certain times. There isn't a singleplayer beta, if that's what you're thinking.
I wasn't. I was simply saying they're obviously testing the single-player, whether it's developers together with picked people from the moderator team. It's not like they're going to release an unplayable game, not even into Early Access. This goes hand in hand with any big worries OP and others seem to have. Sure, the quality may vary in terms of AI or functions, but the worst case scenario is that this turns out to be a graphically upgraded Warband, though we can assume there will be some new functions from the dev blogs and videos, set aside the new scenarios and factions.
 
You can't "spoil" game mechanics. If there was anything big we really didn't know about bannerlord, it would have been blogged about already. If there's anything they aren't telling us it's because they're not certain it'll make it into the game.
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Actually Armagan Bey said there will be stuff which we will be suprised. At least they want to hide some stuff and given that we dont know much about diplomacy etc. my expectations are high.
One thing i am afraid is they may delibarately design the game simple since many consider the game complex.

Can you share the source of that statement?
 
Can you share the source of that statement?
As for Armagan wanting to hide things I have no clue aside from the knowledge that every game studio doesn't wanna spoil every inch of their mechanics or paths as it's kinda part of the game for players to find their own way. However, it seems Turkish-speaking people overall got more info accessible. But there's new stuff coming up together with refined old stuff:

Looking through the beta files you can also find a lot of spoilers for the single-player, as well as actually reading the developer blogs. :roll:
 
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Game looks fun, I'm excited. Just because news has slowed doesn't really mean anything bad to me, honestly. Bring on March.
 
What even is there to get cold feet about? The game will basically be Warband, but with everything improved by either a little or a lot, more open to modding and some cool extra features. I think they have reduced dev blogs, because they have nothing more to reveal. Now there is just the wait for release. Beta doesn't run like a toaster with more than 20 people, btw. It runs just fine.
 
What even is there to get cold feet about? The game will basically be Warband, but with everything improved by either a little or a lot, more open to modding and some cool extra features. I think they have reduced dev blogs, because they have nothing more to reveal. Now there is just the wait for release. Beta doesn't run like a toaster with more than 20 people, btw. It runs just fine.

People seem to be worried that it will be unfinished. Like an early access build or something.
 
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