One little change that would greatly improve the graphics and immersion

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chantrain

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Swaying trees. Y'know, like in Witcher 3. I don't know why this isn't standard in RPG games now. The textures on the flora look nice in Bannerlord but it's unnatural and immersion breaking for there to be no wind at all. If you played Witcher 3 for even a few hours, you'd know how much immersion it adds to have all the trees and brush sway with the wind

Put this in the game Taleworlds!
 
Having trees like that would kill your fps .. plus rain in warband was a pain so it also be a pain here plus lag the game..
 
Swaying trees. Y'know, like in Witcher 3. I don't know why this isn't standard in RPG games now. The textures on the flora look nice in Bannerlord but it's unnatural and immersion breaking for there to be no wind at all. If you played Witcher 3 for even a few hours, you'd know how much immersion it adds to have all the trees and brush sway with the wind

Put this in the game Taleworlds!

There's certainly grass movement in Bannerlord, I didn't notice the trees not moving. I personally don't like the way it looked in The Witcher 3, I found it off putting and strange.
 
Also some rain would be nice.

They had rain on a multiplayer map for some time, so it will definitely be added.

And many players already have fps and cpu problems, swaying trees would make it worse as long as these problems still exist.
 
They had rain on a multiplayer map for some time, so it will definitely be added.

And many players already have fps and cpu problems, swaying trees would make it worse as long as these problems still exist.

Yes it may be too early to add because they're still optimizing the game, but if the PS3 hardware can handle swaying trees in Witcher I don't see why a PC couldn't.
 
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