Swaying trees. Y'know, like in Witcher 3. I don't know why this isn't standard in RPG games now. The textures on the flora look nice in Bannerlord but it's unnatural and immersion breaking for there to be no wind at all. If you played Witcher 3 for even a few hours, you'd know how much immersion it adds to have all the trees and brush sway with the wind
Put this in the game Taleworlds!
Put this in the game Taleworlds!






