bryce777 说:
Well, since TLDs is over at mbx now it's hard to compare, but I think it's hard to deny that there has been a huge dropoff in the posting in the threads of released mods since the reorganization. The band of warriors mod probably has the most replies and even it, compared to before, has virtually died.
No, there never was a huge posting in the mod threads post release. With the notable exception of TLD and perhaps one or two other mods (which is the reason they got moved to child boards). The rest tended to get activity after release, then drop of the first two pages of the forum. The reason the Cartographer's Guild exists in the first place is due to the complaints we were getting about mod threads disappearing from the front page and thus getting very little attention, or causing people to post new threads regarding the mods.
I think a lot of the reason the age of ash mod has so much response is that it's just very visible, whereas good mods like m3 and fantasymod that used to get tons of response now have a subforum but are virtually forgotten because the subforum is recessed two levels deep.
Again, this comes down to actually marketing and publicising your mod. You lot advertise in your signatures, which helps draw in the curious. I have twice requested help from the community to help publicise the mods, and I've also asked several times if the modders themselves would like to create advertising posts to help draw in players. So far, one member has actually shown any interest. I can't do everything myself here.
As for the posts patterns, it's usual for mods to recieve less attention once they are released for a number of reasons. Even now, we have mods which have been around for as long as I can remember still barely catching up to the amount of pre-release posts.
Mods are the best thing by far about this game, and most os the people who play probably have no clue what a 'mod' even is.
Again, if people were willing to help publicise the mods then we could eliminate problem two, unfortunately nobody seems too bothered about it. As for the first, the prime point of this website is to sell the game, not the mods, so spangly lettering and big arrows would be out (unless we can make the AG & ZTS even bigger

). I don't think it's possible to hang around on these forums for more than a couple of days without finding out about the mods, and it's not exactly hard to figure out where they are, even if you post to ask

There'll always be a significant number of players who won't touch mods though, not a lot we can do about that.
I think this is having a lot of bad effects - first, the people who take a casual glance at the forums (which probably makes up 80%) will probably never even notice the released mods.
In my experience, if someone is actually interested in a mod then they'll usually follow it's development up until release. For the rest, again it's marketing. Looking in some of the subforums I see mod threads which actually show a version changelist on the first page rather than describe what the mod is about. Not helpful to the curious, casual player if they need to dig through six or seven pages just to find out what your mod actually is. The simple fact is this is a niche market game with a small potential audience for any given mod, with mods which further drive into the niche category (Gladiator for example). You can't expect a hundred posts a day when you're fanbase consists of ten people.
Second, the released mods are languishing and are not in general finding the help that they might have gotten in bygone days whereas age of ash has had like 20 people helping
Nothing is stopping the modders posting in the PG asking for help if necessary, indeed it's far more useful than posting in your own thread or board if you want to maximise the amount of people looking at it. In part though the community can share some of the blame for this - I'm sick of seeing posts where a newcomer has been shouted down for requesting help making a mod. You can't then complain that there's few people willing to help when there's such a hostile atmosphere to both newcomers and those who ask for help in the first place.
And of course there are the noob questions, which I see all the time and are not all dealing with mbx boards - it is not so much that they highly annoy me, but to me they scream that there is an underlying problem with the way things are set up. As for the numbers, well, I am there all the time, and it honestly seems like a lot of it to me....
Like I said, apart from the odd one in the Apprentice's Guild, I've only ever seen one post asking where to find the mods turn up in the Pioneer's Guild. I've seen several asking about mods on MBX, and I've seen several asking for recommendations or if mod X is any good. The only other posts I've seen is those regarding problems with version numbers, but to be honest you could probably include the version in the mod name and still get idiots wondering why it isn't working on their version. Such is the nature of the user.