On Rebellions

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What happened it the last hotfix to cause rebellions to be almost non existent? There are still towns getting taken over like normal but I still haven't seen one since the hotfix
 

AnandaShanti

Sergeant Knight at Arms
It took well over 400+ days but I finally got a couple rebellions in 1.5.9, so it's not busted, just not as fast.
Rovalt had been teasing it all game but kept recovering well, Husn fulk came on kind suddenly though, but I know from past games is usually a likely rebellion spot. I'm hoping Danascus will pop soon too, strugians have help epicracia for most of the game surprisingly.
 

lukkyb

Sergeant
tbf i prefer the chance of rebbelions being lower since every town that was conqured getting one seemed to extreme (and it would reset loyalty) so at times towns got stuck in a cycle of rebel get sieged rebel get sieged unless the orginal owners come and take it back
 

AnandaShanti

Sergeant Knight at Arms
tbf i prefer the chance of rebbelions being lower since every town that was conqured getting one seemed to extreme (and it would reset loyalty) so at times towns got stuck in a cycle of rebel get sieged rebel get sieged unless the orginal owners come and take it back
Rebellion does reset loyalty to max. They defiantly don't all get rebellions and many are stable with alien rulers for a long long time.
 

Antaeus

Veteran
My current playthrough on 1.5.9 is about 14 years in. There has been a total of 5 rebellions. Myzea, Onira, Danustca, Husn Fulq and Poros.

I own Myzea, Onira, Danustca, Husn Fulq. I couldn't get to Poros in time.

Onira and Husn Fulq changed hands probably dozens of times before they rebelled. Literally every time I looked they had changed hands. Their prosperity was down at about 1000 when I picked them up.

Onira especially at one point went to almost 0 loyalty and bounced back up to 40 but still wouldn't rebel. Finally when it did, I was in Vlandia and literally dropped 400 horses in one go to make it back before Monchug showed up.

I think the faction policies have a lot to do with chance to rebel. Khuzaits have grazing rights early on which gives them a loyalty buff. But in my current game they've debased their currency - after which half their conquests rebelled.
 

Gandamula

Sergeant
Just a useless or bad implemented feature, In a recent game the defeated rebel faction went to live with two parties in my castle, and they stayed there indefinitely, without any kind of interaction. I even wanted to invite them to be my vassals, but there was no chance, no diálog, nothing.
 

SadShogun

Campaign Gameplay Designer
Developer
@SadShogun
If it says "High risk of rebellion" is that a 25% chance OR can is say "High risk of rebellion" but really the militia needs to build up higher before there is any chance?
All conditions should be satisfied, this includes militia as well. After all of the conditions are satisfied, a 25% chance to start a rebellion is checked daily.
 
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