Tired of sergeants stabbing themselves to death with their awlpikes? Never again.
Download Horse Archer Melee version
Download Horse Archer Non Melee version
We reworked the whole troops.txt to make more specific kinds of troops and we hope that you'll like it, any suggestions and especially bug reports are very much appreciated.
As usual the mod works by putting the troops.txt in the "*Mount&BladeModsNative" folder, please remember to back up
THIS DOES NOT WORK WITH OLD SAVES
Changes:
General
All ranged units have had their shields and two handed weapons removed.
The Troop layout has been changed a lot as seen here(Swadian) and here(Vaegir)
Dark Knights have had their saddle horses changed to chargers![Evil Grin :twisted: :twisted:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Scout added, a new tier 2 ranged unit
Footmen/Veterans have given their polearms to their light counteparts
Vaegir
Added Horse Archers, now with melee weapons
Infantry/Swordsman: One handed weapons(mostly swords for Infantry and all swords for Swordsman) and shields
Heavy Inf/Guard: Two handed weapons for Heavy Infantry and all Bardiches for Guards
Light Inf/Pikeman: Polearms
Knight/Lancer: all lances from Knights have been transferred to the Lancers
Swadian
Bows removed from Crossbowmen&Sharpshooters and added Skirmisher>Longbowman>Marksman path
Infantry/Swordsman: Same as Vaegir
Heavy Inf/Champion: Two handed weapons all the way
Light Inf/Pikeman: Polearms
Knight/Lancer same as above[/url]
Download Horse Archer Melee version
Download Horse Archer Non Melee version
We reworked the whole troops.txt to make more specific kinds of troops and we hope that you'll like it, any suggestions and especially bug reports are very much appreciated.
As usual the mod works by putting the troops.txt in the "*Mount&BladeModsNative" folder, please remember to back up
THIS DOES NOT WORK WITH OLD SAVES
Changes:
General
All ranged units have had their shields and two handed weapons removed.
The Troop layout has been changed a lot as seen here(Swadian) and here(Vaegir)
Dark Knights have had their saddle horses changed to chargers
Scout added, a new tier 2 ranged unit
Footmen/Veterans have given their polearms to their light counteparts
Vaegir
Added Horse Archers, now with melee weapons
Infantry/Swordsman: One handed weapons(mostly swords for Infantry and all swords for Swordsman) and shields
Heavy Inf/Guard: Two handed weapons for Heavy Infantry and all Bardiches for Guards
Light Inf/Pikeman: Polearms
Knight/Lancer: all lances from Knights have been transferred to the Lancers
Swadian
Bows removed from Crossbowmen&Sharpshooters and added Skirmisher>Longbowman>Marksman path
Infantry/Swordsman: Same as Vaegir
Heavy Inf/Champion: Two handed weapons all the way
Light Inf/Pikeman: Polearms
Knight/Lancer same as above[/url]