NameLessWonder
Recruit
Thanks!
Yael.at said:For companions, how much power draw do they need before they become better at using a bow than at using a crossbow?
Specifically, I am using Borcha as my path-finding/tracking/spotting companion. He currently has 105 archery and 145 crossbow proficiency, and STR 9. Due to the INT specialization this limits him to at most Power Draw 3 for the time being, and I am wondering if this enough to make archery worthwhile on the long run (assuming 150+ proficiency), compared to crossbows.
AmateurHetman said:Yael.at said:For companions, how much power draw do they need before they become better at using a bow than at using a crossbow?
Specifically, I am using Borcha as my path-finding/tracking/spotting companion. He currently has 105 archery and 145 crossbow proficiency, and STR 9. Due to the INT specialization this limits him to at most Power Draw 3 for the time being, and I am wondering if this enough to make archery worthwhile on the long run (assuming 150+ proficiency), compared to crossbows.
Power Draw adds 14% to each hit with the bow, until four levels beyond the bow’s minimum Power Draw requirement; for example, if the bow’s Power Draw requirement is 2, then a skill level of 2 will add 28%, while a skill level of 6 will add 84%, while any level beyond 6 will still add 84%. Finally, higher Power Draw makes powerful bows easier to use by improving your accuracy and the time you can keep your aim steady while the bow is drawn, though this cannot overcome having a low proficiency with bows. Maximum of 140% more damage.
It depends what how he’s using.
You’ll have to do some calculations to see if the bow is doing more damage than the crossbow (don’t forget damage added from types of arrows/bolts).
Edit- crossbows are an easy ranged weapon to use, they are accurate, allow you to hold aim for as long as you want and have high damage from the start, but can’t be increased through skills. Therefore it depends how specialised you want your companion. Using a crossbow will free up skill points for tracking etc.
Hikaru500 said:Hi
How i can add weapon to Tournament sets?
I really hate Lance + Shield in tournaments because player or AI oppoents nearly defenless in close range. Why not give him Dagger just like in Bow + Arrows set/
Ive rymenber in normal M&B Bow + Arrows never had dagger but Warband fix that. So ive wanted give Dagger to Lance + Shield.
Hi, from all of my experiences with the game years ago and just recently there's nothing that tells me that the lords are especially happy holding "their own" fiefs. I could be wrong of course.Queensryche said:Ok, first up I'm playing native, and would like to know if there is any kind of bonus for giving fiefs back to their original owners? Because I've been saving a certain castle and connected village for a certain lord that I'd like to recruit to my faction, and wondered if I should bother, as said lord is very honourable and taking his sweet time to join me. I'll give it to someone else otherwise. And is there a list somewhere that shows what castles/cities the high renown lords start with when beginning a new game? All my save slots are in use, otherwise I'd just start a new game to see myself.
try to solo big groups of bots (for example with pictish war paint (raises ath pd etc) and high agility athletics and PD and bow and arrows you can kite bots while running, jump backwards while knocking an arrow and then shoot (now try this on a big danish raider party)Sneeper said:What does you guys keep playing VC or Warband in general for that matter outside of multiplayer?
My character is pretty much built and have established a small kingdom (completely took over East Engle).
So i'm kind of wondering what's left for me in the game..
I wish to keep playing but i need some incentive/goal, beyond just taking over the whole map, which is just more of the same that i've already been doing in East Engle.
Anyone want to try and help me out?