Official Server Rules NA/EU

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1. You may not inflict damage upon another player without a roleplay reason. (RDM)
2. If you are nearby or alongside an individual, whether they are a friend or not, and you witness them being attacked, you may aid them. If you encounter a fight, you can help only if the person is a faction member or cries for help.
3. NLR/NRR - New Life Rule. Once you die, you lose your memory of your past life. This means that you cannot claim that the lost loot of your past life is yours in RP, nor can you attack the one who killed (unless at war).
4. It is of your own fault that you die in a warzone. Be aware of where you are, and who you are interacting with. Warzones are dangerous.
5. War rules - A faction cannot declare war with a banner located outside of one of its settlements. Factions control multiple settlements, such as villages. War can be declared within these villages, so long as the banner is not outside them. A faction need not wait for any amount of time before attacking their enemy once war is declared.
6. Factions require reasons to declare war. "Previous Hostilities" is not a valid reason. If one faction allies with another that is at war, they may aid them. Factions cannot declare war for land unless they lack land themselves. If a faction loses its land, it may continue the war or redeclare the war to reclaim its land. Landless factions may declare war on another faction to gain land as well. War cannot be declared on landless factions.
6a. Regarding Reasons; Messages cannot be sent through chat. Diplomatic actions must be conducted with actual envoys. Demanding tribute through global chat is not an acceptable form of obtaining a cassus belli. In order for a faction to gain a casus belli (reason for war) legitimate roleplay must be conducted. Insutls are only valid if delivered from high ranking members of another faction. Fights between individual members of factions cannot justify war unless properly roleplayed. These rules are flexible according to present circumstances, and administrators may determine whether certain reasons are valid or not.
7. Anyone may rob and demand as much as they please from their victim. However, they must give a reasonable amount of time for a reply. This is about 15 seconds. If they do not reply in that time, they may be attacked. If you are chasing another, and demand them to halt three times, you may attack them.
8. You may defend yourself if harmed. If one punches, kicks,, or horse bumps you three times and no less, you may attack the aggressor.
9. RP names are required. You must have a RP name. You do not require a first and last name, however, nor are you prohibited from using any sort of title. Faction names must also be related to the culture of their settlements. Non-RP names for factions are prohibited.
10. Intentional trolling, harassing, racism, bigotry, etc, is subject to punishment. Cruel behavior is not tolerated.
11. No glitching, hacking, etc of any kind. This includes using carts to block entryways or using terrain or buildings to enter cities.
12. Combat logging is strictly forbidden. In the case of crashes, there may be excusals.
13. All rules are subject to change. Ignorance of any changes to the ruleset is still punishable.
 
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