Official 3D art thread!

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Quintillius

Master Knight
WB
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Most (dragon) items models here look good, but the textures need some optimization.
I suggest to learn bump mapping (using Crazybump for example) and get some professional look.
 

Leifdin

Sergeant Knight at Arms
M&BNWWF&SWB
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I've been getting(trying to get) back into modelling a bit:

An ugly falchion-thingy. Any feedback appreciated.

https://www.dropbox.com/s/0m17k77hmgo6swa/falchion%20thingy.png?dl=0
 

Leifdin

Sergeant Knight at Arms
M&BNWWF&SWB
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Doing it in this annoying way will have to do until I find plausible img server. Any recommendations?
 

😂😂😂

Archduke
WBNW
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What material is the tunic supposed to be made of? It looks like a very light sheer and not the wool or linen I'd expect. Unfortunately Marvellous Designer is nearly useless when it comes to thicker materials like those. You really need to sculpt it by hand in those cases.
 

Meevar the Mighty

Sergeant Knight at Arms
M&BWBWF&SNWVC
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The Bowman said:
сикомор said:
All I can say is that you need a job and get paid for this.
My understanding is that they're commissions for a game.

Some things with the cloth:

- I don't know how it was made without any seams.
- It's cut quite neatly without any fraying or hemming - I guess that's possible with some materials but generally clothes have one of the two.
- I think it's strange to have folds on the top of both arms.
 

😂😂😂

Archduke
WBNW
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Cruor_Volt said:
There are some settings to simulate thicker fabrics, if I'm not mistaken.
There are, but they aren't very good. MD lacks things totally necessary to thicker materials. Memory folds for example are unsupported.