Official 3D art thread - Warband

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James 说:
Not bad at all.
Thanks, i really apreciate it.

Oh, btw. the gladius/short sword has 177 polygons (376 if i triangulate it), while the two hander has 1097 (I kinda over did it, didn't i? XD)
 
nema 说:
Balduran 说:
nema 说:
Elvish_twin_blade
dem5.jpg
ELVEN for f**cks sake! When will you people learn?  :roll:

Khm, this weapon is not elven but goblins'.
And I believe that elvish mean something else (in my dictionary I found that elvish is something magic, small, frolicsome, mischievous)
but of course I am not creator of this name and my understanding of english is limited.
Native speakers please help us.

lol nema you can change the name to elven  if its necessary, Im not that much of a butt.
 
Here is the fukiya (114 polys) and darts (35 polys), and dart bag (80 polys). After careful consideration, the fukiya counts as a crossbow and the darts as bolts

fukiyabaganddart.jpg


And fukiya if ya can't take a pun. :razz: <---(Best pun EVER.)
 
N0ught 说:
Here is the fukiya (114 polys) and darts (35 polys), and dart bag (80 polys). After careful consideration, the fukiya counts as a crossbow and the darts as bolts
I'm curious - Do you all of the texture by youself?
I especially mean the ornamented thingy on those darts
 
I made the "ninja weapon" texture from an image of black cloth, an image of ivory, the common dragon symbol you see on cheap throwing stars, and an image of somewhat grainy steel - all of which I found on google images. The rust and wood textures I also found on google images. :wink:

I've been doing stuff like this for several years now, though M&B is my first shot at 3d games. If you check out my website in my sig you can see work I have done modding for other games.
 
was bored today, made a sword from scratch.
tried to keep it visually like the others I've made for age of O'Brien (on hold).
this is a smaller though, one handed.
and the UV mapping is wacky, but that would take 10min to fix in cinema 4d

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EDIT: OMG, just noticed my playlist, my explanation is, it was a webbradio, i don't listen to some of that


Edit2: added the armor, or wip of an armor (just realized m&b doesent use all of the legs aso), ok its not wings3d, i made it in silo2 its just like wings but more options and shortcuts, but its not free :\ well, this was my first try in this program. took some time to get used to the space doesent deselect. I'm going to add detail and form the armor more now. and texture it sometime

Edit3: added the almost finished armor, just need to export a native model and pose it after that, and then learn to rigg...oh and texture it
 
I made Shadowrend from Oblivion, at my friend's house. I'll get him to send me the image, and then I'll post it up, just something to look forward to I guess. By the way, great work on the gun, looks nice.
 
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not as good as i hoped, but ill fix it lather on, and do a bumpmap.
does M&B support normal and alpha maps ?
 
ajikan 说:
not as good as i hoped, but ill fix it lather on, and do a bumpmap.
does M&B support normal and alpha maps ?

Not on armor and weapons (unless it was changed in .890)
 
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