Nuova patch 1.03

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DanyEle

Grandmaster Knight
Oh si sono arrivato prima di Jab!

E' stata rilasciata la patch 1.03 per Napoleonich che inserisce queste modifiche nel gioco. Per chi ha il gioco su steam, verrà scaricata automaticamente.

Version 1003 changelog
Bug Fixes
- Fixed that destructible scene props didn't refill their health after a round is over client side
- Fixed the huge lag spike at end of a siege or battle round
- Map placed artillery pieces limbered by a player no longer disappear the next round
- Remade the collision mesh for the barrels
- Non-dedicated servers now show up on the server list
- Fixed an issue that caused occasional lag spikes in siege mode
- Made player selection for admin tools work on non-dedicated servers
- Fixed teleport scripts not working sometimes
- Fixed a crash when opening the pioneer build window when using French localisation
- Fixed that doors in siege mode had much too low health at map start
- Fixed a bug that allowed doors to be destroyed multiple times
- Destroyed doors can no longer be opened or closed
- Fixed an issue that caused no hit sounds or particles to be generated from the first cannonball hit against certain house walls
- Fixed that when changing checkboxes in the admin panel the screen would not fully update
- When spawning with cannons is enabled but spawn with rockets is disabled you are now able to choose your cannon type
- Fixed that in siege your defender lives didn't drop client side when you died
- Fixed a bug where riflemen/cavalry class limits wouldn't let people join a regiment if 100% of the team's skirmishers/cavalry was in that regiment
- Prussian Hussars are no longer better than the hussars of other factions in Commander Battle

Performance
- Cannons and rockets that are player spawned are automatically removed after they are not used for 4 minutes in respawn modes, to limit the amount of cannons and rockets in the map for performance reasons
- Improved performance on server to client network data for explosions
- Improved performance on cannon aiming scripts
- Now (hopefully) really fixed performance issues with bonuses

Game Balance
- Default rocket limit is now 5% of the team instead of 10%
- Cuirassiers now have additional body armour and same health as everyone else
- Increased sword skill slightly for all sword cavalry
- Decreased the weight of all flags to make flag bearers move faster

Features
- Added a new dedicated server command: max_num_bots <value> #set the max number of total bots the server is allowed to spawn (50-500) to allow less powerful servers to run commander battles without problems. Also changeable in the Admin Panel.
- Added two new siege maps:  Fort Lyon and Fort Boyd
- Added Intern-admin chat that is only visible to admins. Colour is pink.

General Changes
- Added the missing backpack bottle to the Russian Foot Guard
- Admin tools such as Slay, Freeze and Beacon now only show alive players
- Replaced the Japanese “Rising sun” flag with the regular Japanese flag
- Re-organised the Admin Panel to have the less used things at the end
- Redone the French translation to be more French
- Updated various maps to fix some issues

Map updates specified:
Fort Fausbourg
- Made adjustments to the map to fix latency related issues
- Made adjustments to the map to improve FPS
- Defenders now spawn on the fort's walls
- Fixed a gap between the fort walls
- Added a howitzer facing the fort's entrance
- Added rockets and cannons on the attackers side
- Disabled spawning with rockets and cannons

Fort Whittington
- Made adjustments to the map to fix latency related issues
- Defenders now spawn on the fort's walls
- Reduced the thunder sound on Fort Whittington (Storm)
- You can now cross more parts of the river without losing your ammo
- Added movable ladders
- Added rockets and cannons on the attackers side
- Disabled spawning with rockets and cannons

Fort Fleetwood
- Made adjustments to the map to fix latency related issues
- Made adjustments to the map to improve FPS
- Reduced the thunder sound on Fort Fleetwood (Storm)
- Added 2 more boats to the attackers harbour
- Disabled spawning with rockets and cannons

Hougoumont
- Defenders now spawn more spread out in siege mode
- Defenders now spawn outside the house in battle mode

La Haye Sainte
- Defenders now spawn outside the house in battle mode

Minden
- Made adjustments to the map to fix latency related issues
- Made adjustments to the map to improve FPS
- Adjusted conquest mode spawns
- Added more vegetation
- Replaced the night version with a morning one

Avignon
- Fixed several issues related to props
- Adjusted battle mode spawns so that people won’t spawn close to each other.

Columbia Farm
- Added an entrance gate at the farmhouse
- Added some decorations around the farmhouse
- Adjusted conquest mode spawns
- Removed props which were causing issues

European City
- Fixed a bug where players could get out of the map

Russian Village (Battle)
- Reduced the wind on Russian Village (Snow)

Qua il link per scaricarla



Client patch: (Needs 1001 installed!)
www.flyingsquirrelent.eu/mb_warband_napoleonic_wars_upgrade_1001_to_1003.exe

Server patch: (Needs 1001 server version!)
www.flyingsquirrelent.eu/mb_warband_napoleonic_wars_server_patch_1003.zip

Client full installer:
www.flyingsquirrelent.eu/mb_warband_napoleonic_wars_setup_1003.exe

Server full installer:
www.flyingsquirrelent.eu/mb_warband_napoleonic_wars_dedicated_1152_nw_1003.zip
 
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