lolbash
Master Knight
Based off the Gamescom demos we have seen, there is not enough interaction options in Bannerlord.
Notables: We can only talk to them to ask for quests, or say goodbye. Why are we still roleplaying as the "fetch boy" who takes quests fron strangers?
I want to insult a Notable, for having an ugly outfit, or giving me a bad quest that is below my level. I want to be able to exchange money for additional favors such as information or relationship boosts from other people. I want to discuss politics with him, argue with him in hopes to change his ideals, so he can vote on kingdom laws assuming that the Notable is in a circle with enough power to influence laws or similar manners.
I also do not see Notables being active in the game world. As it looks like right now, they seem to be only sitting in one location with quests waiting for the player to approach them to ask for them. We can fix this by having them sending out messengers and scouts, have them traveling around to do tasks, and having them interact with other NPCs and have them change relations, influencing their views and their quests that are given to the player. They should also reach out to the player or lords by sending messengers to the player asking to do favors, or a party of warriors to attack people they don't like and their important people around them if they detest their target.
Notables should be very important people that influence the game world in many ways, but they only seem to be statues that only exist to pump out soldiers and quests for the player.
In addition
https://steamcommunity.com/games/261550/announcements/detail/1441571497971353722
Has this system been scrapped? Because in the Gamescom demo I do not see a system like this, as it seems they have spawned a caravan and bandits attacking the caravan in the demo.
Notables are not the only one with this problem
Thugs are uninteractable in the demo. Maybe the crime system was cut out because it is not finished, but I am dissapointed that we cannot bribe the thugs to join our party, or take over their location for ourselves and set up our own gang.
Townspeople are still dissapointingly have not many interaction. No option to say "You make a fine warrior, join me". Or no option to ask them to join you in the peasant rebellion against the guards or thugs controlling the city. No option to donate them money if they are from a poor background.
Guards are also the same as Warband. No option to ask them for the location of the lord. There is also no option to ask them to "follow me" to help you take out a thug controlled area in the town or as protection because you feel unsafe.
Shopkeepers and caravans too. Is it possible to buy an entire caravan or shop? If I am rich enough and want to buy an entire caravan I should have the option, and not just trade goods.
Notables: We can only talk to them to ask for quests, or say goodbye. Why are we still roleplaying as the "fetch boy" who takes quests fron strangers?
I want to insult a Notable, for having an ugly outfit, or giving me a bad quest that is below my level. I want to be able to exchange money for additional favors such as information or relationship boosts from other people. I want to discuss politics with him, argue with him in hopes to change his ideals, so he can vote on kingdom laws assuming that the Notable is in a circle with enough power to influence laws or similar manners.
I also do not see Notables being active in the game world. As it looks like right now, they seem to be only sitting in one location with quests waiting for the player to approach them to ask for them. We can fix this by having them sending out messengers and scouts, have them traveling around to do tasks, and having them interact with other NPCs and have them change relations, influencing their views and their quests that are given to the player. They should also reach out to the player or lords by sending messengers to the player asking to do favors, or a party of warriors to attack people they don't like and their important people around them if they detest their target.
Notables should be very important people that influence the game world in many ways, but they only seem to be statues that only exist to pump out soldiers and quests for the player.
In addition
https://steamcommunity.com/games/261550/announcements/detail/1441571497971353722
our common quests are dynamically created by the current state of the world. This means that we don’t just spawn in characters or create the conditions for a quest, but rather that the game looks to see what is currently happening and offers a mission based on what is available.
Has this system been scrapped? Because in the Gamescom demo I do not see a system like this, as it seems they have spawned a caravan and bandits attacking the caravan in the demo.
Notables are not the only one with this problem
Thugs are uninteractable in the demo. Maybe the crime system was cut out because it is not finished, but I am dissapointed that we cannot bribe the thugs to join our party, or take over their location for ourselves and set up our own gang.
Townspeople are still dissapointingly have not many interaction. No option to say "You make a fine warrior, join me". Or no option to ask them to join you in the peasant rebellion against the guards or thugs controlling the city. No option to donate them money if they are from a poor background.
Guards are also the same as Warband. No option to ask them for the location of the lord. There is also no option to ask them to "follow me" to help you take out a thug controlled area in the town or as protection because you feel unsafe.
Shopkeepers and caravans too. Is it possible to buy an entire caravan or shop? If I am rich enough and want to buy an entire caravan I should have the option, and not just trade goods.