Summary: Notables in villages having unsolved issues creates debuffs (and buffs) to their bound settlements and even their own power. Issues can still spawn even when a village is sacked after being fully raided. This causes a problem where the issue can cause an effect, but the settlement cannot be entered to solve the quest. This is especially bad when a notable has an issue affect their own power, because they may lose 10-15 power before the village recovers and is accessible again.
How to Reproduce: You can put a conditional breakpoint in the method GetIssueEffectOfHeroInternal, and make the condition hero.CurrentSettlement.IsRaided == true && hero.Issue != null to see that notable still have issues that cause negative effects, even when their village is raided.
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How to Reproduce: You can put a conditional breakpoint in the method GetIssueEffectOfHeroInternal, and make the condition hero.CurrentSettlement.IsRaided == true && hero.Issue != null to see that notable still have issues that cause negative effects, even when their village is raided.
Media: