ElPadrino said:Because I'm still trying to regulate my shaders
Madijeis said:If I make brand new scenes for singleplayer that aren't villages, towns or whatever, I still have to respect the entry points numbers? (Can I use, for example, entry point 11 in a map that isn't a village? )
#script_setup_troop_meeting:
# INPUT:
# param1: troop_id with which meeting will be made.
# param2: troop_dna (optional)
("setup_troop_meeting",
[
(store_script_param_1, ":meeting_troop"),
(store_script_param_2, ":troop_dna"),
(call_script, "script_get_meeting_scene"),
(assign, ":meeting_scene", reg0),
(modify_visitors_at_site,":meeting_scene"),
(reset_visitors),
(set_visitor,0,"trp_player"),
(try_begin),
(gt, ":troop_dna", -1),
(set_visitor,17,":meeting_troop",":troop_dna"),
(else_try),
(set_visitor,17,":meeting_troop"),
(try_end),
(set_jump_mission,"mt_conversation_encounter"),
(jump_to_scene,":meeting_scene"),
(change_screen_map_conversation, ":meeting_troop"),
]),
(
"conversation_encounter",0,-1,
"Conversation_encounter",
[( 0,mtef_visitor_source,af_override_fullhelm,0,1,[]),
(17,mtef_visitor_source,af_override_fullhelm,0,1,[]),
That's very pretty!gokiller said:A work in process for the mod A world of Ice and Fire. (Highgarden)
That's so good looking! I imediatly tought of Darksouls 3 or something of the sortgokiller said:Lovely! Love that landscape.
So here the random castle with town etc. Still not entirely finished. Although I have to admit. I'm not exactly satisfied with it.
SenpaiHinds said:Once again:
A single scene might take someone a combined time of 20 hours. Even at minimum wage that's over $100,000 or 5 years of work you're expecting for free. I get that modding is an unpaid hobby but there are...limits.
Nobody will mind if the scenes are repeated. Even the most well-made mods might only have 5-10 scenes per settlement type. Scening is tedious work.
SenpaiHinds said:Once again:
A single scene might take someone a combined time of 20 hours. Even at minimum wage that's over $100,000 or 5 years of work you're expecting for free. I get that modding is an unpaid hobby but there are...limits.
Nobody will mind if the scenes are repeated. Even the most well-made mods might only have 5-10 scenes per settlement type. Scening is tedious work.
Lor Dric said:20 hours? I have over 4000 hours into my mod so maybe i shouldn't release it, because you are expecting it for free? Modding is tedious work
SenpaiHinds said:Lor Dric said:20 hours? I have over 4000 hours into my mod so maybe i shouldn't release it, because you are expecting it for free? Modding is tedious work
That's not what I meant. I'm just pointing out that you won't get many takers by giving 3-digit figures for the number of scenes you expect. Especially since most players won't spend very long in scenes anyway, if at all in the mid-late game. Having a multitude of scenes is not a priority for any modder in my opinion.
It would be different if I told you to spend 4000 hours on a mod of my choosing, but when you're making an original mod it's hopefully something you want to do yourself, regardless of who else is interested. Similarly when people make OSP scenes or OSPs in general it's because they felt like it, not because somebody on a forum asked them to.
gokiller said: