Very nice, would you be okay if I could use this in my mod? I may expand on it a little bit but you have done all the hard workCorran 说:Greetings, Guys!
It's been a while since i posted some screens here, so I thought, i could let you see some of my newest battle map:
It is called "Seaport".
View from the sea.
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Town and pier on the one side of the bridge
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City at the other side of the bridge
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Alleys and courtyards of the city
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And eventually the overview
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I know, these are many screenshots, but i just couldn't withhold some of the details from you. :]
Hoping for comments and your opinions!
Greetings, Corran!
If youre editing Europe 1200, the scenes all have atleast two versions. Try finding the other one too, making sure its the right one. Im relatively sure it would work.Brubar 说:in the scenes.txt? 'cause i tried it and didnt change anything. I am sure that i changed the "outer_terrain_plains" to "0" of the right scene. There are still some hills outside the scene borders though.Comrade Temuzu 说:You can delete them completedly.
For example, the tavern scenes have no outer terrain.
Just remove the outer terrain name thing and replace with a zero. Should work.scn_town_1_room town_1_room 1 viking_interior_tavern_a bo_viking_interior_tavern_a -100.000000 -100.000000 100.000000 100.000000 -100.000000 0
0
0
0 <<< Dat
Anyone has other suggestions?
it worked! you were right here! I'm sorry i did not know there were 2 versions, so i changed the other one to "0". Now the hills are gone, and it is as if the outer terrain was "sea_outer_terrain_2" but instead of water, there isnt anything, there is sky.Comrade Temuzu 说:If youre editing Europe 1200, the scenes all have atleast two versions. Try finding the other one too, making sure its the right one. Im relatively sure it would work.Brubar 说:in the scenes.txt? 'cause i tried it and didnt change anything. I am sure that i changed the "outer_terrain_plains" to "0" of the right scene. There are still some hills outside the scene borders though.Comrade Temuzu 说:You can delete them completedly.
For example, the tavern scenes have no outer terrain.
Just remove the outer terrain name thing and replace with a zero. Should work.scn_town_1_room town_1_room 1 viking_interior_tavern_a bo_viking_interior_tavern_a -100.000000 -100.000000 100.000000 100.000000 -100.000000 0
0
0
0 <<< Dat
Anyone has other suggestions?

Wu-long 说:Aha Coran where did those ships come from?


Slytacular 说:Some old photos of my new map.
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Made a lot of changes to this portion of the map.
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Back of the map. I think the moat and pine trees makes a nice touch.
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Spent 30 minutes trying to rotate my first ever hinge. Basically a door that opens upward.
It's been played? That I didn't know.MadocComadrin 说:AYe, those photos are old. There's a lot more detail now and at least one siege tower and a ladder. It plays pretty well too.
If you look at the Terrain tab in the Edit Mode program, you will find 4 bubbles you can click on to enable (Rise, Lower, Smooth, and Level). Click the bubble next to word "Lower" and you will be able to lower terrain. To lower terrain, left click your mouse on the map and you will start seeing the terrain fall. Above the four bubbles you should see a slider that represents the radius size. Slide it to how big or little you want your radius to be.inigoruiz 说:sorry how do I lower terrain? what is the radius and all that?