I know the change to recruit them at castle villages was implemented in response to complaints about the uselessness of castles and nobles recruits where rarer at the time.
I don't like the current system as you don't have to own the castle to be able to recruit noble units (still no need to own a castlle). Besides I think there are to many noble units at the moment.
I think a better system would be to have a small pool of noble units in the garrison that replenish slowly over time.
This way only the owner or allied nobles (option to turn this off) can take noble units into their party.
This also gives you a goal to strife for. => you would want a castle to be able to get noble units.
It is kind of strange that noble recruits would just follow anybody. you would assume some loyalty to their liege.
this also simulates the practice of sending sons of notables and other high ranking people to the lord to get an education and martial training.
without any upgrades this pool of noble recruits is very small. A good building project would be a training ground to increase this pool. The rate of replenishment could be tied to prosperity or a different project.
I don't like the current system as you don't have to own the castle to be able to recruit noble units (still no need to own a castlle). Besides I think there are to many noble units at the moment.
I think a better system would be to have a small pool of noble units in the garrison that replenish slowly over time.
This way only the owner or allied nobles (option to turn this off) can take noble units into their party.
This also gives you a goal to strife for. => you would want a castle to be able to get noble units.
It is kind of strange that noble recruits would just follow anybody. you would assume some loyalty to their liege.
this also simulates the practice of sending sons of notables and other high ranking people to the lord to get an education and martial training.
without any upgrades this pool of noble recruits is very small. A good building project would be a training ground to increase this pool. The rate of replenishment could be tied to prosperity or a different project.